SEA-6 Games Market
Dublin, Nov. 14, 2023 (GLOBE NEWSWIRE) -- The "Vietnam Games Market Report" report from Niko Partners, Inc. has been added to ResearchAndMarkets.com's offering.
The Vietnam Games Market Report is a comprehensive guide informing you on the latest developments in the video games market and esports industry.
Vietnam is positioned as one of the top three Southeast Asian game markets in terms of revenue, and it ranks second in terms of gamer population size.
The country is experiencing rapid growth in the mobile gaming sector, driven by a burgeoning local mobile game publishing and development industry, as well as a strong interest in esports. Vietnam is emerging as a significant market in the region, and companies looking to enter this market should carefully consider local regulations and customs.
This market analysis provides valuable insights into various aspects of the gaming industry in Vietnam, including data and trends related to game publishers, top genres, growth drivers, esports, payment methods, financial transactions, regulations, gamer preferences and behavior, and more.
Key Topics Covered:
Introduction
Executive Summary
Macroeconomic data
PC Games Market
PC Games Market Snapshot
PC Games Revenue
Major PC Games Publishers
PC Gaming Overview
Popular PC Games by Survey
PC Gaming Time and Spending by Survey
Popular PC Game Distribution Platforms
Internet Cafe Insights by Survey
Mobile Games Market
Mobile Games Market Snapshot
Mobile Games Market Revenue
Top Mobile Games by Downloads
Top Mobile Games by Revenue
Top Publishers by Downloads
Top Publishers by Revenue
Top Mobile Game Genres
PC Games Revenue
Mobile Gaming Overview
Popular Mobile Games by Survey
Mobile Gaming Time and Spending by Survey
Preferred Mobile Game Store by Survey
Console Games Market
Payments and Monetization
Payment Options
Payment Insights by Survey
In-Game Spending Drivers by Survey
Preferred In-Game Spending by Survey
In-Game Ads by Survey
Cloud Gaming Insights by Survey
Reasons for Not Spending Money for Games
What Non-Spenders Would Buy
Gamer Survey Insights
Survey Respondents' Demographics
Device Ownership by Survey
Popular PC and Smartphone Brands by Survey
Localization Insights by Survey
Source of Information for Games by Survey
Factors Driving Gamers to Try New Games
Most Disliked Aspects in Games by Survey
Streaming and Video content by Survey
New Technologies in Video Games
Games Market Trends and Analysis
General Outlook
Local game companies/homegrown Games and Events Update
Analysis of Latest Trends (e.g. M&A, web3, gaming influencers, localization, non-endemic brands expansion to gaming)
5G Rollout
Esports Data
Overview of Local Esports Development
PC Esports Tournament Overview
Mobile Esports Tournament Overview
Major PC and Mobile Esports Tournaments
Notable Teams and Sponsors
Esports Engagement by Survey
Top Esports Games
Game Regulations
Companies Mentioned
ABI Global
Activision Blizzard
Amanotes
Apple
Asia Commercial Bank (ACB)
Asian Electronic Sports Federation (AESF)
Asus
Azur Interactive Games
BabyBus Group
Bank for Investment and Development of Vietnam (BIDV) VinFast
BeazTek Studio
CERBERUS Esports
CNJ Esports
CrazyLabs
Dell
DUT Studio
D' Xavier
Electronic Arts (EA)
Embracer Group?
EPIC
EZ Games
Funtap
GAM Esports
Gamota
Garena
Gojek
HP
Huawei
IGS
Lilith
miHoYo
Ministry of Culture, Sports, and Tourism (MCST)
Ministry of Information and Communications (MIC)
MobiFone
Moon Active
National Innovation Center (NIC)
Nintendo
OPPO
Outfit7
Playrix
RealMe
Roblox Corporation
Saigon Phantom
SayGames
Sony
Supersonic Studios
Team Flash
Techcombank (TCB)
TEGA Studio
TikTok
Ubisoft
Valve (Steam)
Vietcombank (VCB)
Vietnam Bank for Agriculture and Rural Development (Argibank)
Vietnam Chapter of International Game Developers Association
Vietnam Game Development Alliance (VGDA)
Vietnam Recreational and Electronic Sports Association (VIRESA)
Vietnam Software & IT services Association (VINASA)
Viettinbank
VIVO
VNG Corporation?
VTC
Western Union
YouTube
For more information about this report visit https://www.researchandmarkets.com/r/wigxb8
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