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Paul Dawalibi:Today on the keyboard to the border. This is the Business
Paul Dawalibi:News Sports weekly news show slash post podcast. The web I'm
Paul Dawalibi:joined today by my friends and co host The Honorable Judge
Paul Dawalibi:Jimmy burrata Jeff the juice Cohen, Lindsey, the Boss Boss.
Paul Dawalibi:For those of you who are new here, welcome. Welcome to the
Paul Dawalibi:official podcast of esports. What we do is we cover the most
Paul Dawalibi:pressing, gaming and esports news and topics of the week. But
Paul Dawalibi:we look at all of it through a business and C suite lens we
Paul Dawalibi:dissect, we analyze the business implications of everything
Paul Dawalibi:happening in this industry. And best of all with the live show.
Paul Dawalibi:We get to do it live with you guys. You get to participate,
Paul Dawalibi:getting our faces, ask us questions, challenge us, we
Paul Dawalibi:encourage it. I know so many of you lurk. We really appreciate
Paul Dawalibi:you guys being here. No pressure, but it's a safe space.
Paul Dawalibi:And it's so much more fun when everyone gets involved. How is
Paul Dawalibi:everyone doing this week? Lindsey start with you.
Lindsay Poss:I'm doing great. I lost my voice at the esports
Lindsay Poss:insider conference. It's been so fun. I was there all day. So I
Lindsay Poss:have a nice huge bowl of Chipotle sitting in front of me
Lindsay Poss:for the street tonight.
Lindsay Poss:It's been good though.
Jeff Cohen:Coming in no voice eating Chipotle
Jeff Cohen:How was the conference what we want to talk about are sounds
Jeff Cohen:fun.
Paul Dawalibi:I've never heard of this what's the conference
Paul Dawalibi:was really
Lindsay Poss:it's East esports insider hosted
Paul Dawalibi:never heard of these guys.
Lindsay Poss:You I'm gonna hold on I'm sweating.
Paul Dawalibi:I mean, there's there's so many of these like
Paul Dawalibi:third rates, conferences, hosted by third rate media outlets, so
Paul Dawalibi:I don't it's hard to keep up with all the imitators. You
Paul Dawalibi:know, there's just so many people starting strong this
Paul Dawalibi:week.
Lindsay Poss:I had a great time and I met a lot of really good
Lindsay Poss:folks from there. So
Paul Dawalibi:guys, your PSA Lindsay, Lindsay's comments
Paul Dawalibi:aside, don't go to conferences. If we're not there. Just don't
Paul Dawalibi:go. It's a waste of your money.
Lindsay Poss:But I was there. So I don't know what you're
Lindsay Poss:saying.
Paul Dawalibi:Jimmy, Jeff, How're you guys doing?
Jeff Cohen:Good. I like the new intro. A new a new intro. intro
Jeff Cohen:was exciting. Because I'm used to tuning out kind of the old
Jeff Cohen:intro and now. I was like, Oh, this is cool. new intro is true
Jeff Cohen:about you. Gov. We love them and their data
Paul Dawalibi:we do and our friends that you guys have been
Paul Dawalibi:extremely, extremely great partners. And so yeah, it's fun,
Paul Dawalibi:new little intro a little bit different messaging, but I try
Paul Dawalibi:and touch on this every week, that sort of the actionable
Paul Dawalibi:nature of, of the data. So yeah, it was interesting. Guys, let's
Paul Dawalibi:start I have I have a whole bunch of stuff. This week, I
Paul Dawalibi:will say the podcast episode that you guys have to look
Paul Dawalibi:forward to this week is something entirely different. I
Paul Dawalibi:mentioned it, I teased it Jimmy teased it a few weeks ago, we
Paul Dawalibi:were at Krypto. Bahamas, we did a panel on gaming and web three.
Paul Dawalibi:And that was an invite only conference where the cost 1000s
Paul Dawalibi:and 1000s of dollars to go to. And the best part of being a
Paul Dawalibi:business of esports fan, unlike any of the other, you know
Paul Dawalibi:crappy media outlets out there is you get this kind of top tier
Paul Dawalibi:content for free. And we're gonna put out our entire panel,
Paul Dawalibi:the entire one hour panel out as the podcast episode this week.
Paul Dawalibi:So some great guests on that panel, some great conversation
Paul Dawalibi:around gaming and web three. I really, really would love
Paul Dawalibi:everyone's feedback on that. If you love it, by the way,
Paul Dawalibi:definitely go subscribe to meta business because you find so
Paul Dawalibi:much more of that kind of conversation on meta business,
Paul Dawalibi:which is our sister podcast, but that's what you have looked to
Paul Dawalibi:look forward to on the podcast this week. It's a one hour panel
Paul Dawalibi:from Krypto Bahamas, talking about the intersection of gaming
Paul Dawalibi:and web three. So definitely that Sligo check that out when
Paul Dawalibi:it drops on Friday. All right guys, let's let's start with
Paul Dawalibi:some some gaming news here, which is what we do. And this is
Paul Dawalibi:FIFA. It's a story we followed a little bit but it now you know,
Paul Dawalibi:it's now sort of a done deal it sounds like or it seems like and
Paul Dawalibi:there's two stories related to it or tied to it. So let me
Paul Dawalibi:bring up the first one here. And the headline here is FIFA says
Paul Dawalibi:its games will still be the best in quotes without EA. So FIFA
Paul Dawalibi:supposedly has already got multiple games in the works and
Paul Dawalibi:plans to compete directly with EA starting in 2024. So
Paul Dawalibi:following EAS announcement, it says that it would be dropping
Paul Dawalibi:the FIFA name from its football series in favor of EA Sports FC
Paul Dawalibi:branding, which we discussed on this live show. FIFA itself says
Paul Dawalibi:it's already working on multiple new games, some of which are due
Paul Dawalibi:to launch this year. Let me just give you the quote from the FIFA
Paul Dawalibi:president he says I can assure you that the only authentic real
Paul Dawalibi:game that has the FIFA name will be the best one available for
Paul Dawalibi:gamers and football fans. FIFA president Gianni Infantino says
Paul Dawalibi:in a press release I mean that's how I feel about esports
Paul Dawalibi:business channels also. But I'm curious what you guys think of
Paul Dawalibi:of the FIFA basically now saying we don't need you EA, we're
Paul Dawalibi:going to make our own games. Anyone anyone excited about FIFA
Paul Dawalibi:has a FIFA made games. Jeff?
Jeff Cohen:I think this is super delusional. I mean, I'd be
Jeff Cohen:I'd be very curious to see who you're actually going to get to
Jeff Cohen:to make this because obviously FIFA is not you know, making it
Jeff Cohen:themselves. The the one you know studio that maybe could do it
Jeff Cohen:and has like the the development chops would be to k given their
Jeff Cohen:success and other sports games. I really hope they don't do that
Jeff Cohen:as someone who owns take to stock I just think EA has such
Jeff Cohen:an advantage and such a network effect with Ultimate Team every
Jeff Cohen:year that you know, I remember when I was an analyst a few
Jeff Cohen:years back there was a big hubbub when Cristiano Ronaldo
Jeff Cohen:signed an exclusive deal with Pro Evolution Soccer, which was
Jeff Cohen:made by Konami. And that game was actually free to play and
Jeff Cohen:people, you know, the investors were like, Wait, like, they lost
Jeff Cohen:Ronaldo? Like, what does this mean? You know, are people going
Jeff Cohen:to go to art? He has a lot of fans clearly. Are they going to
Jeff Cohen:go play Pro Evolution Soccer? And the answer was like
Jeff Cohen:resoundingly No, I mean, the gay I think, pro FIFA is like 10
Jeff Cohen:times, literally 10 times the size of Pro Evolution, soccer in
Jeff Cohen:terms of the player base and probably, you know, 100 times
Jeff Cohen:that literally in revenue. So I I don't think that there's any
Jeff Cohen:risk here. I think anyone who tries to compete with FIFA will
Jeff Cohen:probably just be spending a few 100 million dollars to get 5%
Jeff Cohen:market share. Same way I feel about EA continuing to try to
Jeff Cohen:compete against 2k in basketball. That war is over.
Jeff Cohen:It's been it's been one.
Paul Dawalibi:So are you saying that EAS game? The EA Sports FC?
Paul Dawalibi:Regardless of how good the game is, is going to struggle to
Paul Dawalibi:compete against FIFA. FIFA,
Jeff Cohen:the exact sorry maybe I misspoke. Exact
Jeff Cohen:opposite. Okay, so using game without FIFA, the FIFA license
Jeff Cohen:means almost nothing. Because I think this is what people get
Jeff Cohen:confused about is like when when you're talking about losing the
Jeff Cohen:FIFA license. All that means is the name on the front of the
Jeff Cohen:box. They'll still have all the players names, they'll still
Jeff Cohen:have all the teams. They will lose the World Cup Mode, which
Jeff Cohen:is notable, but they will have it for this World Cup. And my
Jeff Cohen:guess is by the next World Cup, FIFA will come slinking back to
Jeff Cohen:EA and we'll take a lower licensing deal. So
Paul Dawalibi:you can't there's no chance FIFA puts out a great
Paul Dawalibi:game. Zero. Does anyone disagree? Jimmy Lindsey, anyone
Paul Dawalibi:in chat.
Lindsay Poss:They certainly have the resources to put out a
Lindsay Poss:great game, ie the money, whether they choose the right
Lindsay Poss:players in the right studio to do so is remains another
Lindsay Poss:question and I find it extremely hard to believe that they have
Lindsay Poss:something that's going to be ready to go within this year.
Lindsay Poss:And that they saw this coming and that there's some grand plan
Lindsay Poss:to release an awesome game.
Jimmy Baratta:Go ahead, Jimmy. You know, we talked about it
Jimmy Baratta:with Blockchain gaming, we talked about it with every
Jimmy Baratta:gaming studio and acquisition. Making a game is the hard part.
Jimmy Baratta:The licensing the naming, I feel like that should be the easy
Jimmy Baratta:part here. So I just when I saw the fight in the split, I just
Jimmy Baratta:didn't really know what FIFA had to offer. I think the World Cup
Jimmy Baratta:Mode is super compelling. And it's a great argument, Jeff,
Jimmy Baratta:because me I'm not a big FIFA fan but I'm a big NBA 2k fan,
Jimmy Baratta:and I get that much more into it during playoffs because they
Jimmy Baratta:have playoff modes and you can play the matchups. I think
Jimmy Baratta:that's even more involved it with soccer and tournaments, and
Jimmy Baratta:events like that. But I would, if you've played this game every
Jimmy Baratta:year, if you've purchased it every year for 510 plus years,
Jimmy Baratta:as a lot of these diehard fans do, I think you'd probably stick
Jimmy Baratta:with the game mechanics and the menus and the stuff that you
Jimmy Baratta:know and love before you jump ship. Having said that, I do
Jimmy Baratta:think it's smarter FIFA to try and branch out. I remember when
Jimmy Baratta:NBA Live was a thing that was competitive and good for 2k. And
Jimmy Baratta:I think I thought I thought it made both franchises better, but
Jimmy Baratta:there was a clear winner and a clear loser. So I don't know how
Jimmy Baratta:long FIFA can really keep up with with EA. And how many? How,
Jimmy Baratta:how much they're going to get right the first trial without
Jimmy Baratta:them
Paul Dawalibi:is no one's surprised that they said the
Paul Dawalibi:game is going to be ready next year. Does anyone like tinfoil
Paul Dawalibi:hats say maybe FIFA was planning this all along and they had a
Paul Dawalibi:game in development? Let me just get thinking about that. And let
Paul Dawalibi:me catch up on these. One he says Sorry, I'm late to the
Paul Dawalibi:party when he welcome but always, always, always welcome
Paul Dawalibi:regardless of the time. Hello, Lindsey. One he says Lindsay's
Paul Dawalibi:mukbang is the best is the bonus included with this episode.
Paul Dawalibi:Antonio says not having the FIFA brands won't affect EA EA is the
Paul Dawalibi:standard in sports games, in my opinion. I mean, this it's an
Paul Dawalibi:interesting conversation, right? Because where's the loyalty is
Paul Dawalibi:the loyalty to the game or to the brand? And you know, I don't
Paul Dawalibi:know if EA is games are so good that people are like just deadly
Paul Dawalibi:loyal to it. Or if if they just want to play something that has
Paul Dawalibi:the players that they like in it. Chris says PS slash winning
Paul Dawalibi:11 was always the better game engine but never won without the
Paul Dawalibi:FIFA licensing. Next, you're gonna say 100 thieves can make a
Paul Dawalibi:good video game. Chris, you're, you're giving me the perfect
Paul Dawalibi:segue to our next topic. So just hang on to bed for a second. But
Paul Dawalibi:when he says I agree with Christopher I mean, what chat
Paul Dawalibi:saying here is what I'm hearing is, although Antonio disagrees,
Paul Dawalibi:but at least Chris and Lonnie think that this this game like
Paul Dawalibi:the FIFA branding is what's more important. And so if we look at
Paul Dawalibi:sales data, two years from now, the FIFA game should outsell the
Paul Dawalibi:EA soccer game. Does anyone does anyone think that may happen?
Lindsay Poss:Yes, if they put out a half decent game, I think
Lindsay Poss:the branding is incredibly important. And I think it
Lindsay Poss:completely hinges on their game development and who they choose
Lindsay Poss:and I don't necessarily have faith that they're going to make
Lindsay Poss:the right decision in that regard.
Jeff Cohen:So one thing I'm interested to understand a
Jeff Cohen:little bit more as FIFA is like other licensing strategy because
Jeff Cohen:isn't FIFA just the international competition? So
Jeff Cohen:like, will this game not have because the one of the things
Jeff Cohen:that EA is always stressed they their FIFA licensing they have
Jeff Cohen:like 350 licenses so they licensed the Premier League they
Jeff Cohen:let you know man, you Man City they license La Liga they
Jeff Cohen:license, you know, all these different leagues like FIFA?
Jeff Cohen:Will they just have a World Cup Mode, which in and of itself
Jeff Cohen:could have value? You know, people really do like playing
Jeff Cohen:with Spain, Portugal and all these teams, but like, will they
Jeff Cohen:even will now players go to them and try to get their own deal.
Jeff Cohen:Like if I'm Cristiano Ronaldo, do I go and say, Well, you can't
Jeff Cohen:put me in that game, unless you give me a cut. So like, I think
Jeff Cohen:they're gonna find they have a much bigger challenge on their
Jeff Cohen:hands, in addition to just actually building the game,
Jeff Cohen:which, you know, keep in mind EA has been doing for 30 years,
Jeff Cohen:that's probably expected to motive, you know, $10 billion
Jeff Cohen:dollars developing over, you know, over the period of 20
Jeff Cohen:years. Like that's a lot of, you know, r&d debt to make up.
Paul Dawalibi:Can I just throw something out there? of all,
Paul Dawalibi:like, I'm the first guy to say making a great game is hard. But
Paul Dawalibi:why is making a soccer game so hard, right? Like the physics
Paul Dawalibi:are pretty simple. The game is the game, right? Like, you don't
Paul Dawalibi:need to some new twist in like new twist on soccer. It's not
Paul Dawalibi:like you need to invent game mechanics or storyline or
Paul Dawalibi:anything to draw players in. Right? Like, if, if anything,
Paul Dawalibi:this is the easiest kind of game to make possible. So yeah, you
Paul Dawalibi:know, I'm always in the camp of making good games is hard. But
Paul Dawalibi:here you the bars sort of low, right? I mean, it's like so it's
Paul Dawalibi:a relatively slow paced sport. It's relatively easy to model,
Paul Dawalibi:right? I don't know. Maybe I'm missing something there. But I
Paul Dawalibi:feel like FIFA three I feel like FIFA has a high chance of
Paul Dawalibi:putting something very competitive out. And EA maybe
Paul Dawalibi:miss played their hand on this one maybe. And let me just give
Paul Dawalibi:the backup for that. And then I'll read some of the comments
Paul Dawalibi:here. But some of the backup is there was this article that came
Paul Dawalibi:out. I don't necessarily want to cover the substance of this but
Paul Dawalibi:it was like EA the next day put out this saying, Hey, we have
Paul Dawalibi:unannounced Games and major IP for 2023. So like they're that,
Paul Dawalibi:that they've got new stuff coming and that we haven't
Paul Dawalibi:publicly disclosed it yet. Does anyone think this is in any way
Paul Dawalibi:connected? Right? Like they want to change the narrative? We're
Paul Dawalibi:still making games, we're still you know, that maybe EA is
Paul Dawalibi:worried? Does anyone buy that? Or am I? Am I reading too much
Paul Dawalibi:into this? Jimmy?
Jimmy Baratta:I think you might be reading into it. I mean, FIFA
Jimmy Baratta:is one game out of a ton of great games that EA puts out.
Jimmy Baratta:I'm hoping that major IP is the new Dragon Age, because that's
Jimmy Baratta:what I'm looking for, personally, but who knows? Maybe
Jimmy Baratta:it could be something completely different in a new franchise.
Jimmy Baratta:Sure, sure. They probably needed some good press in the cycle,
Jimmy Baratta:but it's not like you come up with if they're coming out with
Jimmy Baratta:a game in 2023. It's been in development for, you know,
Jimmy Baratta:years, I would think so I don't think this is just like, hey,
Jimmy Baratta:here's my more attractive new you know, girlfriend or
Jimmy Baratta:whatever. This is just something that they needed to put out but
Jimmy Baratta:something that they were working on independent of whatever
Jimmy Baratta:happened with EA, they're probably completely blind of
Jimmy Baratta:each other to I would think that that whatever games being played
Jimmy Baratta:out could care less about how well FIFA does you know, that's
Jimmy Baratta:how EA operates. The FIFA team doesn't care how well the NBA
Jimmy Baratta:team does. So
Paul Dawalibi:someone at some level cares. Let me just read
Paul Dawalibi:read some of these comments here. When he says I'm not sure
Paul Dawalibi:FIFA is more important than gameplay and stuff. But I think
Paul Dawalibi:if FIFA releases the game that can be serious competition that
Paul Dawalibi:I agree with. Matt says, Hey, everybody, FIFA will definitely
Paul Dawalibi:go to another developer like take two or Capcom, maybe or
Paul Dawalibi:Playstation. I mean, it sounds like they've already decided and
Paul Dawalibi:it just hasn't been announced. Right? Does anyone?
Jeff Cohen:So I agree. I do agree that it does sound like
Jeff Cohen:that. But like FIFA is going to be it's a risky, risky move for
Jeff Cohen:FIFA, right? Because Are we really sure that there's a
Jeff Cohen:developer out there that's gonna say, hey, you know what I really
Jeff Cohen:want to do spend $300 million to go after literally the most
Jeff Cohen:probably rock solid, franchised and all game? Like, why would
Jeff Cohen:why would someone do that? And if you're FIFA, you're giving up
Jeff Cohen:you're probably gonna have to chip in for development costs.
Jeff Cohen:And you're giving up what was? I mean, they were literally
Jeff Cohen:getting paid like $150 million a year by EA of like, pure profit.
Jeff Cohen:Like it just doesn't, I don't it seems like what's cool about
Jeff Cohen:this is that someone's gonna be right in some of them be wrong,
Jeff Cohen:either EA is gonna lose their golden goose and it's gonna be
Jeff Cohen:like a massive blunder by Andrew Wilson, like 100% fireable
Jeff Cohen:offense if they lose, you know, the luster of this franchise, or
Jeff Cohen:FIFA made a horrible, horrible decision, and it's gonna come
Jeff Cohen:slinking back to EA and to you like the next World Cup cycle,
Jeff Cohen:which is what I think will happen, and EA will probably
Jeff Cohen:tell them Yeah, well, we'll take it back. But like, you're gonna
Jeff Cohen:basically we're gonna pay you like 20% of what we were paying
Jeff Cohen:you previously. So like, someone is going to make someone who's
Jeff Cohen:completely right in someone's completely wrong here. Sort of
Jeff Cohen:binary
Paul Dawalibi:who's who buys FIFA though, right? It's got to
Paul Dawalibi:be like, I suspect it's pretty seasonal. Right? A lot of it is
Paul Dawalibi:Christmas gifts, things like that. And a lot of its parents
Paul Dawalibi:buying it for their kids. I have a funny feeling the brand
Paul Dawalibi:carries more weight here than we're giving it credit. Right?
Paul Dawalibi:It's still a $60 box game, that the parents you know, I don't
Paul Dawalibi:know what percentage is but my guess is it's at least 25 30% At
Paul Dawalibi:least. That will buy just because it's you know, hey, I
Paul Dawalibi:know my kid plays FIFA I'm gonna buy them the next FIFA let me
Paul Dawalibi:just get caught up here guys. I'm so behind. Chris says even
Paul Dawalibi:the Techmo bowl games sold better when it had the real
Paul Dawalibi:players in real league back in the day. And Chris, I think your
Paul Dawalibi:points the right one here if EA can't get the player name
Paul Dawalibi:somehow. Or the teams. I mean, no one's gonna play that game.
Paul Dawalibi:No one right. Like, you're just not going to you. That's why
Paul Dawalibi:people play the game. I think when g Lee says they lost so
Paul Dawalibi:much IP in sports game mechanics. It's the long
Paul Dawalibi:history. EA P S, by the way is Pro Evolution Soccer. For those
Paul Dawalibi:who don't recognize this, it was it was Konami's, I guess soccer
Paul Dawalibi:game. There's a long history AAPs has that it's going to be
Paul Dawalibi:hard to compete with FIFA will all be about execution. And if
Paul Dawalibi:they can, but it sounds like there's not many studios with
Paul Dawalibi:the chops to do it. So likelihood of failure is high to
Paul Dawalibi:your comment last week there's a reason Football Manager
Paul Dawalibi:succeeded over champ manager even after losing the brand
Paul Dawalibi:champ manager the manager piece though feels like it's not the
Paul Dawalibi:same because the names don't matter as much maybe you're
Paul Dawalibi:right the FIFA I mean everyone agrees here I think FIFA is
Paul Dawalibi:going to live or die by the execution of this game. But does
Paul Dawalibi:anyone think that that bar is super high? So high that they
Paul Dawalibi:can't find the studio to wins point here with the chops to do
Paul Dawalibi:it, I'm quoting directly. There's a lot of studios From a
Paul Dawalibi:lot of studios,
Jimmy Baratta:a lot of studios, again, they're going to put out
Jimmy Baratta:a decent game. It's just mechanically it's not going to
Jimmy Baratta:feel like what this loyal fan base is used to in terms of how
Jimmy Baratta:responsive the players are how how the physics of the game or
Jimmy Baratta:with a slide tackling and the ball trajectory, it's going to
Jimmy Baratta:feel like a different games, some people are gonna love it,
Jimmy Baratta:some people are gonna want to play the mechanics that they're
Jimmy Baratta:familiar with. It's a it's a similar argument whenever Madden
Jimmy Baratta:or any of these games update their engines, right, and a lot
Jimmy Baratta:of people hate it, but they don't have any other option. The
Jimmy Baratta:only differences now there's going to be a competitor and
Jimmy Baratta:they'll be able to choose. And like Jeff said, One have some of
Jimmy Baratta:us here are going to be wrong, some of us are going to be
Jimmy Baratta:right. And I don't know if there's a way to predict it
Jimmy Baratta:honestly,
Paul Dawalibi:like I can't speak to FIFA, but I did play a
Paul Dawalibi:lot of the NHL games, and it was like it for many years, it felt
Paul Dawalibi:like the only improvement year over a year was like they
Paul Dawalibi:changed the music in the intro. And the player faces were a
Paul Dawalibi:little bit more realistic, right, it looked more like the
Paul Dawalibi:actual player. And that was pretty much it. And for the most
Paul Dawalibi:part, the game played exactly the same. I suspect soccer's
Paul Dawalibi:pretty much the same way and that most of the physics in the
Paul Dawalibi:engines have been figured out. Matt says making a soccer game
Paul Dawalibi:is hard because devs won't stop tinkering with them. It's the
Paul Dawalibi:same problem with 2k, Madden NHL etc. Yeah, I don't think that
Paul Dawalibi:stops FIFA from making good game though. Mechanics are pretty
Paul Dawalibi:hard. They have tricks, attributes, tactics, I guess
Paul Dawalibi:Football Manager, like a full spreadsheet simulator with
Paul Dawalibi:metrics they hold. Assume EA has that data already or similar?
Paul Dawalibi:True, but I am assuming data like that would still belong to
Paul Dawalibi:FIFA? I don't know if you guys like player actual, like actual
Paul Dawalibi:player data? I don't think so. You think that's third party
Paul Dawalibi:collected? Yeah. Or no,
Jeff Cohen:I think EA comes up with the player data. Okay.
Jeff Cohen:Yeah, I understand. They're gonna have all the teams and all
Jeff Cohen:the players, they just won't have the name FIFA and they may
Jeff Cohen:not have, they might not be able to say this is the World Cup,
Jeff Cohen:they actually may even have the international teams, that's the
Jeff Cohen:only thing where I'm on the fence for because a lot of
Jeff Cohen:people do love playing with the international teams. And if you
Jeff Cohen:can't play with those teams, I could see that being
Jeff Cohen:problematic. But if it's if it's the only changes, it doesn't
Jeff Cohen:say, this is the FIFA World Cup, it just says you're playing with
Jeff Cohen:Spain versus Italy, like players names are. So if that's the
Jeff Cohen:case, then I definitely am like there's no effect. Outside of
Jeff Cohen:maybe some people's parents buying them the wrong game. I
Jeff Cohen:think that's actually a fairly valid point. Because I think
Jeff Cohen:people just have that name in mind. Yeah, and I wouldn't be
Jeff Cohen:too there's Yeah, I'm sure did a lot of lot of research for
Jeff Cohen:making
Jimmy Baratta:the find another way. I think, Jeff, also to
Jimmy Baratta:market those matches international or whatnot, that's
Jimmy Baratta:apart from they'll just come up with new creative titles. But to
Jimmy Baratta:me, the big issue is licensing, right like, and also
Jimmy Baratta:proprietary. Just ownership of these digital rights, these
Jimmy Baratta:digital creations, the ratings of the players, the dance
Jimmy Baratta:celebrations that they record in studio that take hours to do for
Jimmy Baratta:these teams. I'm not sure how the licensing goes with regard
Jimmy Baratta:to like, putting the players names on the jerseys, which I
Jimmy Baratta:think is different than the player data you guys were
Jimmy Baratta:talking about. So you know, all these technicalities, I think,
Jimmy Baratta:depending on where who they pay for those rights, but but again,
Jimmy Baratta:EA is way ahead because they have the celebrations, they have
Jimmy Baratta:the engine already, they have rankings for these players that
Jimmy Baratta:they update every year for 1000s of people on roster. Not to say
Jimmy Baratta:it can't be done, but it's a very large effort, especially if
Jimmy Baratta:you're talking to a new studio to create a new game and that is
Jimmy Baratta:to do it from scratch.
Paul Dawalibi:Let me just get get caught up here guys. Han
Paul Dawalibi:says Konami would be a decent substitute. Yeah, I mean, people
Paul Dawalibi:have mentioned PDS here like multiple times. Konami could
Paul Dawalibi:definitely do it and has the chops to do it. They they have
Paul Dawalibi:the experience, assuming the people who develop PCs are
Paul Dawalibi:still, you know, still around. And Tony says I'd be interested
Paul Dawalibi:in what Konami could do everyone. I think Konami is
Paul Dawalibi:maybe one of the more obvious ones. Adam says hello, everyone
Paul Dawalibi:joining late, but Happy to be here. Adam. Welcome. Chris says
Paul Dawalibi:tinfoil hat. There you go. tinfoil hat for Chris fief was
Paul Dawalibi:making a mobile game for that international audience. We don't
Paul Dawalibi:even care about soccer. I mean, that is an interesting one who
Paul Dawalibi:thinks this may be great. Only. Lindsey?
Lindsay Poss:Oh, I mean, that's going to be so huge with the
Lindsay Poss:South American audiences. I just I think this is a great theory.
Lindsay Poss:I think that FIFA could do a lot with a mobile game. I don't know
Lindsay Poss:that it necessarily directly competes with any console game
Lindsay Poss:and EAS might still see some traction in terms of its console
Lindsay Poss:sales for the people that are really used to playing and
Lindsay Poss:streaming and watching streamers, whatever. But I think
Lindsay Poss:that the mobile could certainly like there's a lot of markets
Lindsay Poss:where I could see a mobile FIFA game being super successful. So
Lindsay Poss:this is this is a great theory I'm I would, I would be pumped
Lindsay Poss:to see that
Jeff Cohen:mobile makes sense. Like there is a FIFA mobile
Jeff Cohen:game? Yeah, probably I'm sure they'll rebrand it as well like
Jeff Cohen:is that I don't know if it ever was really that successful. I
Jeff Cohen:had never caught on as much probably just bad execution
Jeff Cohen:though, so that that could be an interesting opening certainly
Jeff Cohen:would be a lot easier to develop. So maybe that's maybe
Jeff Cohen:that's their their kind of first foray.
Paul Dawalibi:Matt says What about just the team's not the
Paul Dawalibi:players? That was the case with the old college football games,
Paul Dawalibi:man, I think Jeff touched on that, that, you know, especially
Paul Dawalibi:like country international stuff, probably no issue. Johan
Paul Dawalibi:says, I wonder what effect the FIFA partnership will have on
Paul Dawalibi:Konami's PS in terms of new market share, that should give
Paul Dawalibi:us the value of FIFA as partnership. And I think right
Paul Dawalibi:now, that's hard to judge. Um, I mean, because Johan you think
Paul Dawalibi:it'll, it'll steal market share and will? Like, what's the like,
Paul Dawalibi:is the thinking that assuming FIFA is not doing it with
Paul Dawalibi:Konami, right, which we don't know, it could be that the
Paul Dawalibi:bigger loser is PS or the bigger loser, is ea, ea, football FC,
Paul Dawalibi:whatever they're calling it? Right? Because when was the last
Paul Dawalibi:installment of PS?
Jeff Cohen:I think they made one might be a yearly title. And
Jeff Cohen:then the last one was Tara apparently was like,
Paul Dawalibi:Yeah, they just wanted one more believe it.
Paul Dawalibi:Yeah, they did one last year. So I mean, is the assumption here,
Paul Dawalibi:Johan that you think p s will be a bigger loser in terms of
Paul Dawalibi:market share, versus an EA that will cannibalize? I mean, if
Paul Dawalibi:Konami smart, this is the they should be the partner? Right?
Paul Dawalibi:Because if if they're not potentially they're the bigger
Paul Dawalibi:loser than EA is. Right? Because they felt that there Yeah, yeah.
Paul Dawalibi:Han says FIFA feeds the Player Rating seasons by seasons,
Paul Dawalibi:diehard club fans will be rooting for their Player Rating
Paul Dawalibi:going up. Yeah. That answers the question on player ratings.
Paul Dawalibi:Chris says fun fact when PS lost the licensing, EA poached a lot
Paul Dawalibi:of the Konami designers, same thing can happen the other way.
Paul Dawalibi:Konami definitely has a lot to gain. I just looked at the
Paul Dawalibi:Metacritic score for last year's installment is 25 out of 100. So
Paul Dawalibi:not not a very good game, but maybe slapping FIFA branding on
Paul Dawalibi:top of it fixes it. So guys, we spend a lot of time on this. I
Paul Dawalibi:know it's interesting. We'll see how it plays out. You know, is
Paul Dawalibi:it is it a brand new developer that FIFA taps is it Konami? Is
Paul Dawalibi:it someone else? Is it mobile? Is it the console? Right? Maybe
Jeff Cohen:they'll start their own? It seems to be like the new
Jeff Cohen:thing,
Paul Dawalibi:the new thing? Well, that's the perfect segue,
Paul Dawalibi:I think to our next story here, which is 100 Thieves 100 Thieves
Paul Dawalibi:in the markets to build their own game. So the headline here
Paul Dawalibi:100 Thieves developing video game with pros and streamers.
Paul Dawalibi:100, thieves announced the development of its own video
Paul Dawalibi:game Project X, which will be a collaborative effort with pros
Paul Dawalibi:and streamers. CEO Matthew NadeShot. Haag and 100 Thieves
Paul Dawalibi:President John Robinson revealed the orbs next big initiative on
Paul Dawalibi:May 18, adding another branch to its already ambitious list of
Paul Dawalibi:business verticals, concrete details of the tale are slim.
Paul Dawalibi:But the 100 Thieves execs are planning to shake up how game
Paul Dawalibi:development looks by actively incorporating input from
Paul Dawalibi:streamers pros, and community members. Guys, where have we
Paul Dawalibi:heard this before? This? I mean, look, I always said these guys
Paul Dawalibi:are mostly unoriginal, mostly pretty bad business people.
Paul Dawalibi:These are mostly mismanaged companies. But come on. Were
Paul Dawalibi:like ripping off the dock completely here knows no one
Paul Dawalibi:bothered by this.
Jeff Cohen:Jeff Yeah, I'm not bothered by this. If anything, I
Jeff Cohen:would say I thought you were gonna say ripping off the
Jeff Cohen:business of esports. Because I have to give you know you and
Jeff Cohen:really actually William credit. I remember many, many podcasts
Jeff Cohen:ago, like two years ago, you guys were talking about this
Jeff Cohen:with several esports orgs whether it made sense to
Jeff Cohen:eventually be vertically integrated and have you know,
Jeff Cohen:esports orcs actually create their own game? And at the time,
Jeff Cohen:I thought it was ridiculous. Turns out I was wrong. So yeah,
Jeff Cohen:kudos. Do you guys call on that? In terms of this? You know, I'm
Jeff Cohen:not bullish on this. But the one thing I guess I would maybe play
Jeff Cohen:devil's advocate with myself a little bit is that right now
Jeff Cohen:there's a war for talent going on in terms of developers and
Jeff Cohen:the big video game companies are not really the greatest place to
Jeff Cohen:work, right? There's a lot of unrest, Activision, Ubisoft, EA,
Jeff Cohen:really everywhere. So maybe a big brand like 100 thieves that
Jeff Cohen:people really like and consumers identify gamers identify with.
Jeff Cohen:Maybe they have some sort of recruiting advantage where they
Jeff Cohen:can actually hire talent because of that. Um, I could see that
Jeff Cohen:potentially being something on a pitch deck that would maybe get
Jeff Cohen:investors excited. In practice, I think you hit the nail on the
Jeff Cohen:head that these guys aren't that great of operator, when we saw
Jeff Cohen:with FaZe Clan, like just the disaster that they've been in
Jeff Cohen:their brief period of time, you know, trying to get into the
Jeff Cohen:public markets, just overspending not executing. So,
Jeff Cohen:like, do I have confidence that an esports. org is going to be
Jeff Cohen:able to deal with the video game and hire talent and actually hit
Jeff Cohen:deadlines and not overspend on costs? No, I really don't. Yeah,
Jeff Cohen:those are those are sort of my, my take.
Paul Dawalibi:Jimmy Lindsey, and if you guys have have a
Paul Dawalibi:different take on this, I just want to I feel bad. I want to
Paul Dawalibi:get a couple of comments on the last topic here. When's his Lego
Paul Dawalibi:FIFA? That would be that would be interesting. Actually, I
Paul Dawalibi:think that would do super well, because that's totally like
Paul Dawalibi:onpoint. In terms of the market there. Yan says I think that
Paul Dawalibi:remains to be seen. If a FIFA partnership provides P S, with a
Paul Dawalibi:big new surge in market share, then FIFA might be worth 300
Paul Dawalibi:million they want an EA would have made a blunder. It does not
Paul Dawalibi:provide them with significant new market share. EA might have
Paul Dawalibi:made a good decision. It's hard to judge that at this time,
Paul Dawalibi:since it's so unprecedented for soccer games, as EA had this
Paul Dawalibi:exclusive since the genres pioneer basically. Yeah, I mean,
Paul Dawalibi:Johan, we I agree, we won't know until we see the actual game,
Paul Dawalibi:right? It's kind of hard to just predict based on, we just don't
Paul Dawalibi:have enough information, who is the developer? And what does the
Paul Dawalibi:game look like? Until we have that card that says a Super
Paul Dawalibi:Smash game with major influencers and gamers from the
Paul Dawalibi:industry would be cool. And it's not just super smash. Chris
Paul Dawalibi:says, At what point do investors start to question what's being
Paul Dawalibi:done with their money for a sports team? I mean, clearly, no
Paul Dawalibi:one's asking questions here, Chris. Like, I'm pretty sure
Paul Dawalibi:that's obvious. No one has ever really asked questions with most
Paul Dawalibi:of these esports teams. Can I just throw a hot take out there,
Paul Dawalibi:guys? And let me let me I'm curious what you guys think? Is
Paul Dawalibi:this basically an admission that esports teams, as a business and
Paul Dawalibi:a business model have failed? Right. But we can we can sort of
Paul Dawalibi:soundly say now that esports teams cannot be successful as
Paul Dawalibi:esports teams, you either become a media outlet, or you become a
Paul Dawalibi:game developer, or you become something entirely else, but no
Paul Dawalibi:one it seems, figured out how to make a successful esports team.
Paul Dawalibi:And this is sort of an admission of that. That's not fair to say.
Lindsay Poss:I think it's fair for the more media and content
Lindsay Poss:works. I think there's plenty of teams who are doing completely
Lindsay Poss:different things in the competitive scene. But I
Lindsay Poss:certainly I don't, I've been thinking about this all day, or
Lindsay Poss:I guess, since it got announced. And yeah, I don't really, I
Lindsay Poss:don't know, it's so hard with 100 Thieves, because I just
Lindsay Poss:don't see the vision for the ones that are more content
Lindsay Poss:focused, where they don't turn into just a purely media
Lindsay Poss:organization. I don't see how they can keep the competitive
Lindsay Poss:gaming persona easily. But I started thinking about this as
Lindsay Poss:sort of thinking like, oh, well, maybe, maybe they'll develop a
Lindsay Poss:mobile game, and that'll be super engaging for the
Lindsay Poss:community. And they're, they're kind of a hyper casual org, they
Lindsay Poss:can reach a hyper casual audience with a mobile game,
Lindsay Poss:maybe that would be good, but then it's like, what's the
Lindsay Poss:return on value for all of that? And at what point are you just
Lindsay Poss:then a mobile game company? I don't know. I just I think that
Lindsay Poss:there's definitely something to be said for orgs that are
Lindsay Poss:actually out there competing and winning prize funds and being
Lindsay Poss:able to monetize in that way and being successful that way. But I
Lindsay Poss:struggle a lot with the Faze clans in the 100 thieves who
Lindsay Poss:keep getting investment or a product that I think I just
Lindsay Poss:probably don't believe in as much and I don't understand
Lindsay Poss:where it's going.
Paul Dawalibi:Well, I don't think they know who they are.
Paul Dawalibi:Right that's part of the problem though. I don't think any of
Paul Dawalibi:these orgs really know who they are anymore and it's always this
Paul Dawalibi:moving target where we're content we're hoodies were games
Paul Dawalibi:where what are we like we don't know let's try everything until
Paul Dawalibi:the money runs out. Is what is like the management style here.
Paul Dawalibi:When says Wouldn't it be easier for teams just to go partner
Paul Dawalibi:with a game and final stages of development? Eg like Mr. Beast
Paul Dawalibi:burger if the main goal is to leverage their brand to increase
Paul Dawalibi:sales? A bit like influencers? shilling crypto games and coins?
Paul Dawalibi:Feels capital intensive to make your own game? Like how many
Paul Dawalibi:games succeed when? To me that's that's comment of the day. This
Paul Dawalibi:is spot on in my mind, right? Like, why make your own game I
Paul Dawalibi:don't get it. When you could, you could capture 90% of the
Paul Dawalibi:value by partnering with a game developer.
Lindsay Poss:This is exactly what Genji just did. And they've
Lindsay Poss:been reaping a lot of benefits. As a result. They partnered with
Lindsay Poss:a developer on the launch of a game and got their folks behind.
Lindsay Poss:You got their streamers behind it helped with the whole launch
Lindsay Poss:and it was really Well done, and it was really smart. So there
Lindsay Poss:are teams out there that are doing things in the game
Lindsay Poss:development space that I think are successful. Obviously, it
Lindsay Poss:remains to be seen exactly what Project X is, and what 100
Lindsay Poss:Thieves is going to do. I don't necessarily have a lot of faith,
Lindsay Poss:but I am also prepared to be wrong on that. And if they blow
Lindsay Poss:it out of the water and admit that
Jeff Cohen:I totally agree. I mean, these guys haven't proven
Jeff Cohen:that they can execute on a level that I think would be required
Jeff Cohen:to create an entirely different business model. And I also, you
Jeff Cohen:know, it almost, I don't want to say it offends me. But I think I
Jeff Cohen:think what they are innately doing is saying almost, that
Jeff Cohen:marketing is more important than actually building a great game.
Jeff Cohen:And building a great game engine and building serve, like stuff
Jeff Cohen:that they've never had to do, right. They have no, and I don't
Jeff Cohen:know what kind of game they're gonna build, but they have no,
Jeff Cohen:you know, server architecture, you know, people on staff
Jeff Cohen:probably know how to balance a game, like, no character design,
Jeff Cohen:like, they need to bring all of that in house, the only thing
Jeff Cohen:they have is distribution. So maybe like they have a little
Jeff Cohen:bit of better, you know, they may be able to boost
Jeff Cohen:distribution a little bit. Like if they took, you know, a normal
Jeff Cohen:game, and they got behind it, like Lindsay just said, they may
Jeff Cohen:help. What's your reasoning, that's
Paul Dawalibi:the only one can buy. Just to be clear,
Jeff Cohen:exactly. Anyone could go to the, you know,
Jeff Cohen:someone else like phase and say, hey, you know, I'm gonna pay you
Jeff Cohen:$50 million, only stream our game for the next month.
Paul Dawalibi:And just building on that, like, I've never heard
Paul Dawalibi:of a game development company come out and say, hey, you know,
Paul Dawalibi:guys, we failed. Because, you know, like, we just didn't get
Paul Dawalibi:we couldn't get enough streamers to play our game. Like, it just
Paul Dawalibi:like distribution is not why the gaming business model fails,
Paul Dawalibi:right? It's not like, meaning. It's not like, Oh, my God, we
Paul Dawalibi:spent so much on distribution for our game, this is why it
Paul Dawalibi:failed. And therefore we have to bring it in house, right? Like,
Paul Dawalibi:it's no that said, no one ever. And so, like, I will tell you
Paul Dawalibi:right now, guys, this will fail miserably. And I'll give you 100
Paul Dawalibi:reasons why it will fail. Like, we can start with the management
Paul Dawalibi:whose to Jeff's point, has not shown any ability to execute
Paul Dawalibi:beyond selling hoodies, let's be honest with ourselves to there,
Paul Dawalibi:they're going to spend all this money making a game. And the
Paul Dawalibi:idea is we're going to push our eyeballs to this game, right?
Paul Dawalibi:That's our big advantage. But if the game is no good, which
Paul Dawalibi:there's a high likelihood none of that matters. And even if the
Paul Dawalibi:game is good, the current state of gaming is, you know, there's
Paul Dawalibi:more games than ever coming out than ever. And, and the shelf
Paul Dawalibi:life of gaming of games is drastically reducing is
Paul Dawalibi:decreasing over time, right? People play a game for three
Paul Dawalibi:weeks, and then it goes away. And then the next hot thing
Paul Dawalibi:comes along. So all this investment, so it can be red hot
Paul Dawalibi:for three weeks, and then what you And that's assuming the
Paul Dawalibi:game's good. So you're investing into something with a massively
Paul Dawalibi:shorts, short shelf life, which doesn't make sense to me,
Paul Dawalibi:there's misalignment there. And then the third thing is just
Paul Dawalibi:this totally unoriginal. And I said with the DACA was a wrong
Paul Dawalibi:approach. I was gonna say it with 100 Thieves, it's the wrong
Paul Dawalibi:approach. You don't build great art, which is what games are,
Paul Dawalibi:via consensus via like, a committee. You don't get 12,000
Paul Dawalibi:opinions and then make decisions based on 12,000 opinions. That's
Paul Dawalibi:not how great art is made. And it's never been made that way.
Paul Dawalibi:And I mean, the fact that they're just knocking off the
Paul Dawalibi:dock shows how unoriginal and lame these guys are, surely.
Paul Dawalibi:Jimmy?
Jimmy Baratta:No, I mean, I think you guys are right, I just
Jimmy Baratta:the one thing I'll probably add or put out there is they can put
Jimmy Baratta:out a mediocre game, and still succeed in this and then just
Jimmy Baratta:keep cycling through mediocre games that they make popular
Jimmy Baratta:that they feel. Again, it's not about having a successful
Jimmy Baratta:franchise a successful IP to them. It's about sales, like in
Jimmy Baratta:turn and turning over hoodies or whatever else they're trying to
Jimmy Baratta:sell us on. So I agree that it's going to be a shitty game, I
Jimmy Baratta:agree that they haven't proven that they can execute beyond
Jimmy Baratta:hoodies and content. I agree that orgs clearly are struggling
Jimmy Baratta:if they have to figure out these new non traditional revenue
Jimmy Baratta:streams and big swings like this and that this is a rip off of
Jimmy Baratta:what Doc's doing. I just think that they could probably find
Jimmy Baratta:success with a web based HTML game that they you know, if it
Jimmy Baratta:makes them money, if it makes them more money than it costs
Jimmy Baratta:them, then it's a win. If it entertains their audience for a
Jimmy Baratta:week or a month, then they can do that. And churn and keep
Jimmy Baratta:pumping these out and go on to the next game pretty relatively
Jimmy Baratta:cheaply. And again, that's not a model I want to see. I just
Jimmy Baratta:think that they could find success making crappy games.
Jeff Cohen:Do you think their audience that because I totally
Jeff Cohen:agree like the first game? Yeah, definitely. No matter what
Jeff Cohen:you're gonna play. Same thing with the doc second game. Okay,
Jeff Cohen:first one stock maybe you know, the people will play like, I
Jeff Cohen:don't think their fans are that loyal if they're just churning
Jeff Cohen:out like garbage like mobile games or something like just
Jeff Cohen:crappy, like, I don't know, are people leaving, like, to me, I
Jeff Cohen:think they're more like a lose their audience than their
Jeff Cohen:audience to start liking these games.
Jimmy Baratta:Putting the reputation at stake with this
Paul Dawalibi:game sucks. Like, let's take the extreme scenario
Paul Dawalibi:if the game sucks, I guarantee you they sell far less hoodies
Paul Dawalibi:as a consequence.
Jimmy Baratta:I mean, if the game sucks, then they probably
Jimmy Baratta:don't make more games, right? That's also what
Jeff Cohen:if you're spending a lot of money,
Paul Dawalibi:they listen to our podcast episode from last
Paul Dawalibi:week. I mean, what was? What was the comments on game developers
Paul Dawalibi:like they're just commanding massive amounts of money right
Paul Dawalibi:now. Because it's such a hot space, right? This is not going
Paul Dawalibi:to be cheap. 100 Thieves is not going to get game developers for
Paul Dawalibi:you know, 50 grand ahead, just because they're 100 Thieves,
Paul Dawalibi:these game developers that are literally going anywhere making
Paul Dawalibi:hundreds of 1000s of dollars. I mean, this is such a fool's
Paul Dawalibi:errand, and also confirms that there's zero oversight at most
Paul Dawalibi:of these themes to Chris's point. Like there's no sort of
Paul Dawalibi:level head level headed kind of voice in the room saying, let's
Paul Dawalibi:take a step back, guys when you know, this 20 Bill 20 million,
Paul Dawalibi:we're about to blow. Where is this maybe better spent. Alonso
Paul Dawalibi:says they can promote the game. But the development isn't there
Paul Dawalibi:seems like involving the community in the development is
Paul Dawalibi:part of their promotion as well. Alonzo No, no doubt, right.
Paul Dawalibi:Like, it's like you create hype, you build it up, you create this
Paul Dawalibi:idea that you can have input into this game. And it's all
Paul Dawalibi:well and good. But like, I just don't know if you can truly
Paul Dawalibi:authentically take you know, 100,000 opinions and bake it
Paul Dawalibi:into a game and the game not suck. Chris says to Jimmy could
Paul Dawalibi:100 Thieves have saved split gate?
Jimmy Baratta:Chris Paul, and I have seen what split gate is
Jimmy Baratta:going to look like and I don't think it needs saving. So put on
Jimmy Baratta:your boots and get ready. It looks like a lot of fun.
Paul Dawalibi:I will it wasn't to me. But I will. I will second
Paul Dawalibi:that that. I don't think split gates, given that they raised
Paul Dawalibi:100 million has counted themselves out just yet. And I
Paul Dawalibi:don't think they need 100 thieves. They have a pretty good
Paul Dawalibi:idea of where they're going. And I'll be I'll be curious to see
Paul Dawalibi:how gamers react to it. But we did get a sneak peek. And it is
Paul Dawalibi:pretty cool. So when she says is this some way to raise
Paul Dawalibi:additional funding. Also in future they have some something
Paul Dawalibi:additional 2.2 at IPO or future funding round and look at all
Paul Dawalibi:these verticals we have. Although fresh investment is
Paul Dawalibi:going to be hard this year, I get the impression. I think
Paul Dawalibi:fresh investments this year, probably won't what what like in
Paul Dawalibi:game developers won't slow down this year when despite the
Paul Dawalibi:general market slowdown, but most of the VCs are still flush
Paul Dawalibi:with cash. So does anyone though think that this is a ploy to
Paul Dawalibi:raise more money?
Jeff Cohen:I think it's an interesting point. Actually, you
Jeff Cohen:know what I'm thinking I was thinking in the face plans back
Jeff Cohen:deck. I mean, they were pointing to m&a other potential
Jeff Cohen:opportunities. You know,
Paul Dawalibi:like, Jeff, what was there was one thing on there
Paul Dawalibi:now I forget,
Jeff Cohen:like future potential opportunity. m&a was
Jeff Cohen:like 50 m&a was growth, which is, you know, ridiculous. But,
Jeff Cohen:so that would have made sense in the context of, hey, just throw
Jeff Cohen:that in there. And, you know, I think if it was six months ago,
Jeff Cohen:but now the markets kind of changed a bit with these specs,
Jeff Cohen:but like, yeah, you could have easily been like, Well, look,
Jeff Cohen:we're gonna do a billion dollars in revenue in game sales in
Jeff Cohen:three years. And investors are gonna go, okay, like, sounds
Jeff Cohen:great. Now, I don't think you're gonna, you know, that exists
Jeff Cohen:anymore. But um, I think it's a really good point by Wednesday,
Jeff Cohen:that could be part of a pitch that, you know, this is the
Jeff Cohen:future for them.
Paul Dawalibi:And does anyone think that the game may be a
Paul Dawalibi:blockchain game at some point, or evolve into that? If that's
Paul Dawalibi:not the thinking already? Or we're gonna see 100 Thieves
Paul Dawalibi:token of some sort? Like, does anyone think they really go down
Paul Dawalibi:hardcore, that path Lindsey,
Lindsay Poss:there might be so I could see there being some
Lindsay Poss:kind of tie. And this is one of the I mean, I think all of us
Lindsay Poss:actually really liked the NFT that they did, if I remember
Lindsay Poss:properly, which is kind of that was, I guess, a curveball given
Lindsay Poss:our usual kind of thoughts surrounding 100 Thieves but I
Lindsay Poss:thought it was actually super cool enough to use Super Bowls
Lindsay Poss:that they gave it away for free and I don't know how successful
Lindsay Poss:it was for fan engagement, but it was certainly forward
Lindsay Poss:thinking and a pretty good activation as far as as far as
Lindsay Poss:teams and these kind of more casual orcs are concerned. So
Lindsay Poss:I'm not sure given how that went. They may consider shifting
Lindsay Poss:to a blockchain style game, but I I think that it's just wild to
Lindsay Poss:announce again, what is not wild, but it's crazy to me do
Lindsay Poss:you announce a game project? And like, we have absolutely no
Lindsay Poss:details on what type? Of course, right? Watching game, it could
Lindsay Poss:be a mobile game, it could be a PC game, it could be an Oculus
Lindsay Poss:game, like, it can be a lot of things. It can be a board game
Lindsay Poss:like.
Paul Dawalibi:A great question, though, do you think they know
Paul Dawalibi:and just don't say? Or do you think it's truly that they just
Paul Dawalibi:haven't thought about it yet? Like, we're gonna make a game.
Paul Dawalibi:And then we'll figure it out. I would imagine
Lindsay Poss:that there's some type of direction that they're
Lindsay Poss:all excited about. And that's why they made the announcement.
Lindsay Poss:But I still would also imagine that it's early, they're trying
Lindsay Poss:to, you know, gather hype, all this stuff, that direction may
Lindsay Poss:change, depending on who jumps on board, one investment in
Lindsay Poss:drawers, whatever. I would imagine that they have an idea
Lindsay Poss:of what they want, and it'll adapt depending on to that
Jeff Cohen:vein, it's an interesting question. Like, why
Jeff Cohen:now? And maybe this gets to where when she's saying maybe
Jeff Cohen:this answers your question a little bit, Paul, why announced
Jeff Cohen:this now? You know, either it's for financing, or it's for
Jeff Cohen:recruiting, right? Because this games, presumably, they haven't
Jeff Cohen:been working on this for a while, I think we would have
Jeff Cohen:heard about that. They were hiring, you know, just put a
Jeff Cohen:garden out there. Like this game is not going to come for two,
Jeff Cohen:maybe three years. If it's a, you know, a PC console game,
Jeff Cohen:like why make this big Pomp and Circumstance announcement now?
Jeff Cohen:Like, haven't we learned that not smart? Like we've talked
Jeff Cohen:about this?
Paul Dawalibi:So they last raised around in December. So
Paul Dawalibi:it's coming up on six months, which means they're probably
Paul Dawalibi:running out of money. So my guess is like,
Jimmy Baratta:well, well, you put you you put out Paul a great
Jimmy Baratta:idea, which was is this a blockchain game? And I think
Jimmy Baratta:that's a wonderful way to raise a lot of investor money because
Jimmy Baratta:it's very popular right now, in a wonderful way to fail
Jimmy Baratta:miserably and have a lot of people be like, Oh, well, it was
Jimmy Baratta:a risky thing. We knew that getting into it. So I actually
Jimmy Baratta:liked the idea. And I wouldn't be surprised if they come out
Jimmy Baratta:with a blockchain game. One to attract dollars to to have
Jimmy Baratta:justification if they do fail. I thought that was on point.
Paul Dawalibi:Yeah, yeah. I wonder if Andreessen we talked
Paul Dawalibi:on the meta Business Podcast coming out next week at
Paul Dawalibi:Andreessen and their new game fund. So that'll be interesting
Paul Dawalibi:to see if they are in the next 100 Thieves round as a
Paul Dawalibi:consequence. And Tonio says, I like how casual they're willing
Paul Dawalibi:to maybe throw away 100 million. I don't know if it's gonna be
Paul Dawalibi:100 million, but it's probably at least 20. You know, you got
Paul Dawalibi:to think that they're gonna blow at least 20 30 million on this.
Paul Dawalibi:Maybe 100 If they're trying to make like triple A level game,
Paul Dawalibi:but I suspect this is not the targets not triple A quality
Paul Dawalibi:game. When she says, I don't know what the multiple
Paul Dawalibi:valuations are on game companies versus esports company. I mean,
Paul Dawalibi:there's no public esports teams other than Astralis. And maybe
Paul Dawalibi:faith, so hard, hard to say on that one. I, anecdotally, I
Paul Dawalibi:think there's a lot more hype around game developers right now
Paul Dawalibi:than esports. Companies.
Jeff Cohen:I guess that's a good point. The, I think in
Jeff Cohen:general, if we're talking about like the, like, an established
Jeff Cohen:esports team, or like org versus like a like an EA, Activision.
Jeff Cohen:It's definitely the multiples much higher on the esports. Org
Jeff Cohen:front. But I guess if you're talking about startup, maybe,
Jeff Cohen:you know blockchain gaming studios, they're getting
Jeff Cohen:probably higher multiple than what we're seeing. Yep.
Paul Dawalibi:When she says, it could be 100 Thieves, Wardle
Paul Dawalibi:flush Sudoku. I mean, that it could be that could be their big
Paul Dawalibi:plan for Project X. Even the name slain. I mean, it's so
Paul Dawalibi:lame. I I'm constantly amazed at these companies, teams who
Paul Dawalibi:consider themselves purveyors of cool, how lame some of their
Paul Dawalibi:decision making is and how lame some of their stuff is. Just
Paul Dawalibi:maybe just my opinion, I guess. All right, guys, let's move on.
Paul Dawalibi:We got so much more news to get through, we're going to have
Paul Dawalibi:quite a lightning round if it takes us this much time to get
Paul Dawalibi:through these stories. I want to put two stories together here,
Paul Dawalibi:because there were two, two different sort of reports on
Paul Dawalibi:games that most of us know most of us love in terms of the
Paul Dawalibi:numbers that they're putting up. And the first story was an
Paul Dawalibi:update on Apex Apex legends hits 2 billion in earnings with
Paul Dawalibi:continued growth. So Apex putting up big numbers years
Paul Dawalibi:after release. This was on their earnings call. Yeah, EAS
Paul Dawalibi:earnings call confirmed the game past the $2 billion mark and
Paul Dawalibi:total earnings. So that's 2 billion over about three years.
Paul Dawalibi:It's growing, so the game continues to grow, and revenue
Paul Dawalibi:increased by 40% compared to the year before, and that season 12,
Paul Dawalibi:which is the most recent was the game's most successful ever and
Paul Dawalibi:executives. Back to apex legends will eventually make a billion
Paul Dawalibi:dollars a year. The one thing that's coming out later this
Paul Dawalibi:month is Apex legends mobile. So that that'll be interesting to
Paul Dawalibi:see how that does. But they're projecting a billion dollars a
Paul Dawalibi:year eventually for the apex legends franchise. Now I wanted
Paul Dawalibi:to put this next to another story because 2 billion sounds
Paul Dawalibi:like a really big number. And then I saw this story, which is,
Paul Dawalibi:you know, pub G mobile surpasses seven and a half billion in
Paul Dawalibi:total revenue. So since infancy since its inception, seven and a
Paul Dawalibi:half billion earned, and that 57%, or roughly 4.7 billion,
Paul Dawalibi:comes purely from its Chinese player base, where the game is
Paul Dawalibi:called game for peace. Funny given what the game is about.
Paul Dawalibi:And so pub G mobile seven and a half billion dollars over I want
Paul Dawalibi:to say a slightly longer timeframe, I'm not in this
Paul Dawalibi:article, and I'm trying to remember the exact year where
Paul Dawalibi:pubsey mobile was launched, but it would have been relatively a
Paul Dawalibi:three or four year kind of, I'll just confirm, or someone can
Paul Dawalibi:confirm, release date. 2018. So for over a four year period.
Paul Dawalibi:Wow. I'm curious what you guys make of these two stories,
Paul Dawalibi:right? Like, these are the big success stories. This is I
Paul Dawalibi:guess, what 100 Thieves is hoping for. But any any
Paul Dawalibi:interesting thoughts on pub G mobile versus something like
Paul Dawalibi:Apex legends? You know, given we all look at things from a North
Paul Dawalibi:American lens sometimes and you wouldn't think that pubsey
Paul Dawalibi:Mobile has done almost four times the revenue. Any thoughts
Paul Dawalibi:on this? Jimmy? Are Jeff,
Jeff Cohen:do you can go up? Yep.
Jimmy Baratta:Oh, I mean, the only thought I or the only thing
Jimmy Baratta:I wanted to say was I played the new season Apex last night. And
Jimmy Baratta:it's awesome. I mean, I'm a big fan of apex. And I like seeing
Jimmy Baratta:it do well. Apex obviously hasn't been out as long as pub G
Jimmy Baratta:and there's something to be said that this is also shows the
Jimmy Baratta:strength of pub G going mobile. But to your point Paul on or
Jimmy Baratta:rather to that statistic, on the Chinese contribution to pub G
Jimmy Baratta:success, how much I would love to have seen how hurt that was
Jimmy Baratta:over the last six or so months, when all these crackdowns and
Jimmy Baratta:training started happening. Because that's a huge chunk of
Jimmy Baratta:of what puppies probably relying on, and something that they
Jimmy Baratta:probably didn't see. So that also is actually an impressive
Jimmy Baratta:number than considering it was probably a lot less recently
Jimmy Baratta:right in recent times. But by Jeff that was really
Jeff Cohen:those are those are in line with what I had say I'm
Jeff Cohen:curious Jimmy if you will try the apex mobile now that it's
Jeff Cohen:out or have you tried it?
Jimmy Baratta:haven't tried it yet? You know, for first person
Jimmy Baratta:shooters, I don't like it on mobile as much I like mobile for
Jimmy Baratta:like I play Clash Royale every single day. But for FPS games, I
Jimmy Baratta:don't play with a controller even I'm almost a mouse and
Jimmy Baratta:keyboard on that. So I don't I don't know if I will play that.
Paul Dawalibi:Does anyone think Apex will catch up to sort of
Paul Dawalibi:the like will will Apex Apex legends mobile allow apex to
Paul Dawalibi:catch up to pub G as a franchise in terms of total earnings?
Paul Dawalibi:Lindsay,
Lindsay Poss:I don't. I don't necessarily think it will. But I
Lindsay Poss:have been impressed with Apex has staying power and every
Lindsay Poss:season has been really popular. And they've really captured a
Lindsay Poss:strong market here. And I mean 2 billion is not nothing to really
Lindsay Poss:sneeze at for a uh, especially first person shooter when the
Lindsay Poss:market can tend to be really proud of for them and get
Lindsay Poss:replacements really quickly. Apex Apex still seems to have a
Lindsay Poss:really crazy staying power in North America. I am curious to
Lindsay Poss:see if they can capture that on mobile. My suspicion is that
Lindsay Poss:they kind of won't because like we've pointed out a lot of these
Lindsay Poss:markets are international markets that are already
Lindsay Poss:dominated by pub G. And we're just not so sure that the first
Lindsay Poss:person shooter mobile market or the shooter mobile market in
Lindsay Poss:North America where apex is primarily centered right now is
Lindsay Poss:that good. Don't know that they have the mobile power to unseat
Lindsay Poss:the other in the other regions. But I I'm definitely thoroughly
Lindsay Poss:impressed with the same power that Apex has had. And it's
Lindsay Poss:amidst all of the Call of Duty sucks and games being released
Lindsay Poss:and all of that it's like even with new releases, people will
Lindsay Poss:play for a month and they go right back to apex. So whatever
Lindsay Poss:they are doing, it's working really well. I don't necessarily
Lindsay Poss:think that will translate into mobile but why not try it they
Lindsay Poss:have a good thing going.
Paul Dawalibi:When she says apex is the only game I still
Paul Dawalibi:play regularly. It's just slick. Other friends have come back
Paul Dawalibi:recently to anecdotally love the game. I just I'm wondering like
Paul Dawalibi:I wish there was some learning to tease from this right is it
Paul Dawalibi:is it that starting with PC first is still the path like
Paul Dawalibi:Because keep in mind both these games started on PC first, it
Paul Dawalibi:was on PC first Apex on PC first, and then you figure out
Paul Dawalibi:once you hit success, then you use mobile as sort of the
Paul Dawalibi:caching kind of mechanism. Does anyone think that this is a
Paul Dawalibi:model? We may see more of that? You know? Or is this a dying
Paul Dawalibi:breed? Is this like any learnings from these two, or any
Paul Dawalibi:anything you like from one versus the other?
Jeff Cohen:I think it makes sense to build a franchise with
Jeff Cohen:kind of your hardest core players on on like the most,
Jeff Cohen:like high impact device, and then you sort of broaden the
Jeff Cohen:funnel once people know the brand. And you expose it to more
Jeff Cohen:people, particularly in other regions. So I think that sort of
Jeff Cohen:makes sense. It'll be interesting to see, like, you
Jeff Cohen:know, for a while mobile shooters didn't work. And then
Jeff Cohen:you started to have some that did well, like free Fire and
Jeff Cohen:pub, G mobile. And it was kind of like, you know, the question
Jeff Cohen:I think a lot of people had was like, Okay, were those two a
Jeff Cohen:unicorns? And maybe they're only popular in regions where there
Jeff Cohen:isn't? People really don't have PCs, or consoles. And like, will
Jeff Cohen:those people transition? At some point, I think we had this
Jeff Cohen:debate many times, you know, well, those two will transition
Jeff Cohen:to PC console at some point. And then you had like, Call of Duty
Jeff Cohen:mobile came out and did pretty well in the West. And this kind
Jeff Cohen:of had staying power. And now we're kind of seeing this next
Jeff Cohen:generation, I think we have Rainbow Six Siege coming out on
Jeff Cohen:mobile Battlefield, eventually coming out on mobile, obviously,
Jeff Cohen:Apex. So like, it'll be interesting to see whether those
Jeff Cohen:early ones kind of just like, saturated the market, or if this
Jeff Cohen:is like, this is the pattern that you just said, where you
Jeff Cohen:take these massive franchises and bring them to mobile. I
Jeff Cohen:don't know if I have a take on it yet. But that's that's kind
Jeff Cohen:of what we're seeing.
Paul Dawalibi:I think the PC players do have a halo effect, I
Paul Dawalibi:think the rest of the player base looks and says, I want to
Paul Dawalibi:be that someday and being able to play on your phone feels like
Paul Dawalibi:you're a part of that in a little in a small way, right?
Paul Dawalibi:Same way. Not everyone can afford a, you know, $20,000
Paul Dawalibi:Chanel handbag, but you can go buy a $200 pair of sunglasses,
Paul Dawalibi:right? And a lot of people can afford that. And so you know,
Paul Dawalibi:it's how I look at the the interaction between these two.
Paul Dawalibi:And it's sort of proven out by these two games, which I think
Paul Dawalibi:is interesting. And, you know, remains to be seen how much of
Paul Dawalibi:an increase Apex legends mobile will give to that franchise, but
Paul Dawalibi:I suspect it should follow about the pub G kind of curve in the
Paul Dawalibi:same way. One last question on this. The CFO of EA said a
Paul Dawalibi:billion dollars a year for APEX legends? How many years do we
Paul Dawalibi:think these kinds of franchises will last? Do you think any of
Paul Dawalibi:them will have? CSGO? Wow, staying power? Anyone? Is anyone
Paul Dawalibi:confident that the billion dollars a year isn't more than
Paul Dawalibi:is more than just next year?
Jeff Cohen:I think I mean, it's still growing. Like why you
Jeff Cohen:know, it's alive service. So there, if anything, the game
Jeff Cohen:should get better. Right? The more content the more heroes as
Jeff Cohen:long as it stays balanced. you're updating graphics and
Jeff Cohen:stuff like, in theory, it should continue to grow. Obviously,
Jeff Cohen:nothing, nothing grows forever. But like, it will be harder,
Jeff Cohen:just like in general theory of network effects. And like
Jeff Cohen:compounding, you know, almost like compounding a moat, like it
Jeff Cohen:will be harder for some income and the knock off apex in two
Jeff Cohen:years or three years after more development time more, you know,
Jeff Cohen:iteration and polishing and building the lore. And maybe
Jeff Cohen:they'll make a TV series like it should be harder to knock
Jeff Cohen:someone off then than it was the first year. You know, nothing
Jeff Cohen:lasts forever. But I don't know,
Paul Dawalibi:when she says is it more that if your game is
Paul Dawalibi:good on PC, it's probably already a good game mechanic
Paul Dawalibi:story experience, some more likely a hit, ie you're picking
Paul Dawalibi:winners to transfer. There's a lot of mobile only games that
Paul Dawalibi:have done incredibly well. But assume the success rate is low.
Paul Dawalibi:Compared to PC ports. It could just be that the denominator in
Paul Dawalibi:mobile only games is so high, right? There's just so much that
Paul Dawalibi:gets put out there. Such volume that if we're looking at as a
Paul Dawalibi:success rate as a percentage, that it's low compared to PC
Paul Dawalibi:ports. Wenjing but your points a good one. Jimmy, you were gonna
Paul Dawalibi:say something?
Jimmy Baratta:Oh, I mean, I'm just curious, the difference and
Jimmy Baratta:expense in making a mobile gaming and a PC game. And then I
Jimmy Baratta:was also thinking, you know, like, when Overwatch was
Jimmy Baratta:struggling, we saw a lot of players go to valorant we saw a
Jimmy Baratta:lot of players go to CSGO I, you know, even when pub G wasn't at
Jimmy Baratta:the top anymore, and when fortnight kind of replaced it. I
Jimmy Baratta:thought pub G did a great job retaining its loyal followers
Jimmy Baratta:and still being relevant within its own community. So I think
Jimmy Baratta:there's something to be said about the type of genre the type
Jimmy Baratta:of game that he created. I don't see them going away but we don't
Jimmy Baratta:know what that next game is out there is because there's only so
Jimmy Baratta:many hours in the day and you know, people are gonna play the
Jimmy Baratta:next best thing Even when Warzone was at the top, you
Jimmy Baratta:know, I didn't see either of these two really struck. I mean,
Jimmy Baratta:these are great numbers, you know, they're putting up great
Jimmy Baratta:numbers and I think kraftin In particular, right, like they
Jimmy Baratta:need pubg to do well for them to do well. EA doesn't really need
Jimmy Baratta:I think apex to do well for EA to do as well, like,
Jimmy Baratta:comparatively, but, you know, it's just but that doesn't mean
Jimmy Baratta:that they want to lose all the
Paul Dawalibi:billion dollars a year, this is starting to have a
Paul Dawalibi:pretty major impact on the company's bottom line. Right?
Jimmy Baratta:Yeah. So I think they're happy with that. I don't
Jimmy Baratta:know if I don't know if they expect that. They're not that or
Jimmy Baratta:not, I'm sure they, you know, that's always the goal is to
Jimmy Baratta:succeed and do well. But, um, but yeah, it's starting to
Jimmy Baratta:become significant. So they're gonna do what they can and what
Jimmy Baratta:they need to do to keep it to keep it relevant. And so you
Jimmy Baratta:know, as an apex fan, I hope so. But, but I think both of these
Jimmy Baratta:guys have unique games that aren't just your typical FPS
Jimmy Baratta:like a typical throw away FPS, I don't get the same fixer feeling
Jimmy Baratta:playing other FPS is as I do when I play apex, which is why I
Jimmy Baratta:continue to play it versus like we were saying with Overwatch, I
Jimmy Baratta:think a lot of people found that going to CSGO going to valor it.
Jimmy Baratta:So I think it's also about just what does the game do? Or what
Jimmy Baratta:can I continue to do with new seasons, new battle passes, new
Jimmy Baratta:releases and things of that nature to keep their audience
Jimmy Baratta:because they've both done a good job, I think building this oil,
Jimmy Baratta:this loyal following.
Paul Dawalibi:Guys, I want to move on here I have one more
Paul Dawalibi:story before we get to our lightning round. Before I do
Paul Dawalibi:that, I just want to say a quick word. This live stream, this
Paul Dawalibi:weekly news show very generously supported by YouGov YouGov
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Paul Dawalibi:on the podcast, I highly recommend going and checking out
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Paul Dawalibi:segments are linked from yougov.com/b O E, for business
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Paul Dawalibi:reach out to them, please feel free to get to them directly, or
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Paul Dawalibi:support. Alright guys, let's, let's do one last story. And
Paul Dawalibi:then I'm going to get to our lightning round here. And this
Paul Dawalibi:last story is about Hulu. And I thought it was interesting given
Paul Dawalibi:the conversation we've had around Netflix recently. So the
Paul Dawalibi:headline here Hulu partners with Xbox to bring PC gamers free
Paul Dawalibi:games in a bundle deal. So Hulu and X Box announced this
Paul Dawalibi:partnership. If you're a US Hulu subscriber, you're getting three
Paul Dawalibi:months of PC Game Pass as part of their Hulu Friends with
Paul Dawalibi:Benefits initiative. Interesting, interesting title.
Paul Dawalibi:And it's it's the it says here the move to target gamers
Paul Dawalibi:follows Netflix's entry into the gaming market. So I just want to
Paul Dawalibi:highlight the differences here, right, Netflix has gone and
Paul Dawalibi:either acquired or created mobile games that are now part
Paul Dawalibi:of the subscription. So if you're a Netflix subscriber, you
Paul Dawalibi:get access to those mobile games ad free. Versus Hulu, which says
Paul Dawalibi:if you're a Hulu subscriber, for a limited time for three months,
Paul Dawalibi:you can get game PC Game Pass for free. I would love to go and
Paul Dawalibi:I want to hear chat on this. And I want to hear you guys who's
Paul Dawalibi:got the best approach between the two streaming networks here
Paul Dawalibi:on gaming. That's partnership versus sort of build by include
Paul Dawalibi:I don't know, ever you want to characterize Netflix's strategy,
Paul Dawalibi:but it's different. And I'm curious where you guys are at on
Paul Dawalibi:this one. You love one you hate one? Lindsey
Lindsay Poss:I don't love this only because this is the thing
Lindsay Poss:Hulu has done previously, they did it with Spotify. They kind
Lindsay Poss:of do these these various media partnerships. And I don't, I
Lindsay Poss:don't I don't really feel that it's that original or exciting
Lindsay Poss:or like a new and interesting idea. I think what happened is
Lindsay Poss:what will probably happen with Spotify, which is people pay for
Lindsay Poss:Spotify got Hulu for free and the students that ran out they
Lindsay Poss:left Hulu and I think people may do this if they are already
Lindsay Poss:interested in getting gamepass and then they'll just let the
Lindsay Poss:Hulu part Go away. I guess I can say that it's nice to see people
Lindsay Poss:kind of try different things. But I find this kind of
Lindsay Poss:partnership just like a cheap bundle thing that a lot of
Lindsay Poss:companies do that just doesn't really scream to me. Oh, you're
Lindsay Poss:sharing audiences? Oh, you're bringing people to the platform?
Lindsay Poss:I just don't really. I mean, this isn't a bad thing. But it's
Lindsay Poss:not like, oh, so smart. Now, you're definitely gonna beat
Lindsay Poss:Netflix for me, either. I don't think that that's a better or
Lindsay Poss:worse strategy than Netflix. I just think it's a thing that
Lindsay Poss:media companies do to try to share users. And I don't know
Lindsay Poss:how successful it is.
Jeff Cohen:I don't think I mean, I assume that Microsoft,
Jeff Cohen:and Hulu, or anyone that signs up, right, so it's just a
Jeff Cohen:create, I think it's a creative Do you think they'd have to pay?
Jeff Cohen:I assume I would. I mean, obviously, because,
Paul Dawalibi:right? If you're a Hulu, you're offering
Paul Dawalibi:something free to your user base, like meaning that there's
Paul Dawalibi:benefit for you.
Jeff Cohen:I don't know if that was really my in dollars. I
Jeff Cohen:would say it's a good, totally good point. I clearly, I don't
Jeff Cohen:know, my initial assumption was that like, clearly Microsoft, if
Jeff Cohen:it's free, Microsoft is getting the better end of the deal,
Jeff Cohen:right? Because I don't think any Hulu subscriber is going to no
Jeff Cohen:one's going to subscribe to Hulu, so they can get free Game
Jeff Cohen:Pass. Because you can probably even be Game Pass for like $1
Jeff Cohen:Anyway, so like, you're not, you're not going to subscribe to
Jeff Cohen:Hulu to get three months of Game Pass. It's just so who is like
Jeff Cohen:gaining anything out of it. And no one who has who's like, Well,
Jeff Cohen:I was gonna unsubscribe, but like, now I get Game Pass for
Jeff Cohen:three months, like, wow, I'm gonna stick around. I assume
Jeff Cohen:this is like an affiliate deal where it's like a business
Jeff Cohen:development deal. They go out, they say, well, Hulu, you may
Jeff Cohen:have, you know, same thing with the Spotify thing, like, well,
Jeff Cohen:there might be a bunch of people that are boo that don't have
Jeff Cohen:Game Pass, boom, give this to all of your people send an email
Jeff Cohen:to, you know, your millions of followers. And if you get 1% of
Jeff Cohen:1% to sign up, boom, Game Pass, just got an extra 150,000
Jeff Cohen:subscribers and they pay $25 or something to Hulu boom, who
Jeff Cohen:makes 2 million bucks. And, you know, a couple of people in
Jeff Cohen:business development are pretty happy. They you know, they show
Jeff Cohen:some good metrics to their bosses and like, they get some
Jeff Cohen:good articles written about the partnership. Like I think it's
Jeff Cohen:probably as simple as that. So I'm
Paul Dawalibi:hearing no excitement on this from Lindsay
Paul Dawalibi:or Jeff, is the conclusion that you guys all like Netflix's
Paul Dawalibi:approach here to gaming better?
Lindsay Poss:No, no, it's apples and oranges. For me
Lindsay Poss:honestly.
Paul Dawalibi:Clearly, there are apples and oranges. But you
Paul Dawalibi:can still like one better than the other?
Lindsay Poss:I don't know, I don't. I think Xbox Game Pass is
Lindsay Poss:successful in a lot of other ways that have nothing to do
Lindsay Poss:with this whole deal. And I think that their strategy right
Lindsay Poss:now is is probably the one that I prefer. That being said, I
Lindsay Poss:also have faith in a lot of Netflix's long term visions.
Jimmy Baratta:So I think I think it has me three points on
Jimmy Baratta:our Hulu. I mean, we all I'm sure we've all used Hulu, I'm
Jimmy Baratta:sure we've all we all have Netflix and and I'm not sure if
Jimmy Baratta:you guys have tinkered or experience with game paths or
Jimmy Baratta:not yet, I think who is doing the better job here than
Jimmy Baratta:Netflix, I think it's very expensive for Netflix to try and
Jimmy Baratta:make games just to roll into their existing subscription
Jimmy Baratta:model that these games could be not that great. They're taking a
Jimmy Baratta:big chance on trying to create something that's worth playing.
Jimmy Baratta:And and it's it's admirable. And it's a great idea to try and
Jimmy Baratta:utilize their IP in new ways and, and continue to retain
Jimmy Baratta:these younger audiences. But to think that any Netflix game that
Jimmy Baratta:they create is going to be better than even one of the
Jimmy Baratta:worst games on Game Pass, I think is a stretch Game Pass is
Jimmy Baratta:just it has too much on it. It's too good of a product. And to
Jimmy Baratta:Jeff's point, I think this is probably a value in kind deal.
Jimmy Baratta:So from a business perspective, if this isn't costing Hulu or
Jimmy Baratta:your Xbox that much money other than marketing dollars, they're
Jimmy Baratta:already coming out way ahead, then Netflix that has to save
Jimmy Baratta:tons of money into game development, just to retain and
Jimmy Baratta:to stop losing users, right. So I think who's the winner here,
Jimmy Baratta:but we don't know enough details as to the relationship between
Jimmy Baratta:who and game paths for me firm in that belief. But that's just
Jimmy Baratta:how I feel about this is I would rather have game paths than any
Jimmy Baratta:Netflix game. And kudos to Hulu for being like we don't need to
Jimmy Baratta:do this in house we can just partner with the best.
Jeff Cohen:Yeah, my guess is actually the ultimate winner in
Jeff Cohen:this story is gamepass. Because and then I think Hulu vs Netflix
Jeff Cohen:I agree with Jimmy it's lower risk but I think who ends up
Jeff Cohen:making some money off this whereas Netflix is just burning
Jeff Cohen:money and I would bet with the way their stock prices going and
Jeff Cohen:they're just announced some layoffs. I wouldn't be surprised
Jeff Cohen:if in the next six months we hear the whole gaming thing is
Jeff Cohen:just shut down in Netflix because it's not going anywhere.
Jeff Cohen:But what I think is happening here is Xbox knows their
Jeff Cohen:customer acquisition costs. So say $25 a user, they probably go
Jeff Cohen:to Hulu say, hey, we'll pay you 10 bucks anyone you get, and
Jeff Cohen:then they know no matter what they're gonna, they're acquiring
Jeff Cohen:users for cheaper. So like, that's probably what that
Paul Dawalibi:I think when she agrees with you guys says that's
Paul Dawalibi:a full win win for Xbox right? X Box Get a load of new Game Pass
Paul Dawalibi:users for no acquisition costs, or I guess less than maybe their
Paul Dawalibi:acquisition, their usual acquisition costs, their average
Paul Dawalibi:acquisition costs, assume like all things this only applies to
Paul Dawalibi:new users probably when Gmail would be my guess it's not. It
Paul Dawalibi:does say, you have to be new to Game Pass yet, you can't have an
Paul Dawalibi:existing Game Pass subscription. Chris, I'm gonna I'm gonna read
Paul Dawalibi:your comment, Chris. But you sort of half stole my hot take.
Paul Dawalibi:And so Chris says, Keep an eye out on Netflix's interactive
Paul Dawalibi:kids shows this battle kitty thing is blowing up. And it's
Paul Dawalibi:fascinating for the world of a new gaming audience. That
Paul Dawalibi:talking here. And Chris, I think it's so smart what you just
Paul Dawalibi:said, my hot take was really going to be now that I've had
Paul Dawalibi:time to think about the Netflix thing. Now that I've seen sort
Paul Dawalibi:of Hulu's play here. It's one of these things where my conclusion
Paul Dawalibi:is they're all confused. They all sort of don't know who they
Paul Dawalibi:are. And you know, their media companies, their streaming
Paul Dawalibi:platforms, their content companies. Why do none of them
Paul Dawalibi:make gaming content right like this, there's a million
Paul Dawalibi:opportunities to make or licensed gaming content gaming
Paul Dawalibi:related content, gaming related news, streaming, gaming content,
Paul Dawalibi:like there's a million verticals they could go into, in terms of
Paul Dawalibi:putting out content for a gaming audience to hook gamers to keep
Paul Dawalibi:gamers on their system. That is not just making a mobile game or
Paul Dawalibi:partnering with game paths or doing any of the above where
Paul Dawalibi:like, they could do what they do best, which is content and
Paul Dawalibi:licensing content. And really think about how to target that
Paul Dawalibi:gaming audience. You go on both of these platforms today,
Paul Dawalibi:there's nothing there's almost nothing there's, you know,
Paul Dawalibi:there's the arcane, there's Witcher, there's, you know, a
Paul Dawalibi:couple documentaries, and that's it. That's the that's totally I
Paul Dawalibi:think such an opportunity for these companies to be licensing.
Paul Dawalibi:I mean, I'm going to use us as an example but the kind of
Paul Dawalibi:content we produce, which should be on on these on these
Paul Dawalibi:platforms, and the kinds of content other people produce in
Paul Dawalibi:the space that is totally, totally underserved today. So
Paul Dawalibi:Chris's comment. Sorry, Chris, that I extended sort of your
Paul Dawalibi:thoughts here to beyond just sort of gaming shows or
Paul Dawalibi:interactive kids shows but totally agree with you that this
Paul Dawalibi:is something to look out for and that I'd be betting on the
Paul Dawalibi:platforms that do that well versus offer free mobile games
Paul Dawalibi:or do anything else like that? When she says how integrated is
Paul Dawalibi:Hulu with Disney in the majority ownership? Is this the start of
Paul Dawalibi:a wider partnership to license their IP to x Xbox for games etc
Paul Dawalibi:Disney plus etc might be far fetched. I mean, good good
Paul Dawalibi:tinfoil hat theory wins. Yeah, I love that you're now you're
Paul Dawalibi:really part of this. I think they're pretty integrated from a
Paul Dawalibi:definitely from an ownership standpoint, from a management
Paul Dawalibi:standpoint. I think these things are still relatively siloed from
Paul Dawalibi:a day to day management so I don't know how quickly we would
Paul Dawalibi:see that like Hulu and Disney still technically compete.
Jeff Cohen:Yeah, I think they do. They do run
Jimmy Baratta:bundles right? You can pay for ESPN also ESPN
Jimmy Baratta:also how hard would it be to throw in game pass into the mix
Jimmy Baratta:there and just do a type of profit share?
Jeff Cohen:I like that one G bungee it makes a lot of sense.
Jeff Cohen:I think if they were smart they wouldn't be doing this. I think
Jeff Cohen:disease management it's pretty pretty bad right now since Bob
Jeff Cohen:Iger left and there they have a whole world of problems in terms
Jeff Cohen:of the Disney plus growth slowing the whole thing in
Jeff Cohen:Florida whatever you want to call that. The parks still
Jeff Cohen:opening up the cruises you know post COVID So like, my guess is
Jeff Cohen:their eyes are sort of off the ball on this but they should be
Jeff Cohen:leaning in the interactive way more.
Paul Dawalibi:Yeah, when Jake says since Disney doesn't have
Paul Dawalibi:their own game studios I mean, Jeff I think captured it
Paul Dawalibi:perfectly there. Alright guys, I want to I want to move on. I
Paul Dawalibi:want to get to our everyone's favorite new segment. The
Paul Dawalibi:lightning round. Roll the intro
Paul Dawalibi:alright guys, this is the way it's gonna work. All right, I'm
Paul Dawalibi:going to introduce topics rapid fire style. We're each person in
Paul Dawalibi:clockwise then counterclaims. likewise, order is going to have
Paul Dawalibi:30 seconds to give their take on the story when their 30 seconds
Paul Dawalibi:is up, they will hear this, which means it's time to move to
Paul Dawalibi:the next person. If you are in the chat, and you have an eye,
Paul Dawalibi:you have a comment, you have a thought on the story, please,
Paul Dawalibi:type quickly. And when it's my turn to go, I will try and read
Paul Dawalibi:I will try and use my time to read as much as possible
Paul Dawalibi:people's comments on each one. So I'm going to kick this off
Paul Dawalibi:guys, we're going to start with a story on about Boost Mobile
Paul Dawalibi:here. And the headline is Boost Mobile will let you lower your
Paul Dawalibi:phone bill by playing games and watching ads, you can exchange
Paul Dawalibi:boost coins for a discount on your bill. So basically, if you
Paul Dawalibi:use their app, you play games and interact with the ads in the
Paul Dawalibi:app, you earn boosts coin one boosts coins equal to one cent,
Paul Dawalibi:and you can convert or exchange those boosts coins for a
Paul Dawalibi:discount on your phone bill. So played earn sort of. There's no
Paul Dawalibi:mention of blockchain directly in this article or in this
Paul Dawalibi:release. But you can now play to earn dollars off your cell phone
Paul Dawalibi:bill. Jeff, let's start with you.
Jeff Cohen:I actually kind of like this. I mean, one of the
Jeff Cohen:things we always criticize about play to earn is that, you know,
Jeff Cohen:not everyone can take money out of the ecosystem, someone has to
Jeff Cohen:put money in. Well, in this case, actually, someone is
Jeff Cohen:putting money in the advertisers who are paying to get in front
Jeff Cohen:of the, you know, the eyeballs. So I actually like that, you
Jeff Cohen:know, rewarded ads had been thing on mobile for a while. And
Jeff Cohen:I've actually, you know, really worked really well. So, you
Jeff Cohen:know, well, a lot of people do this probably not. But it's it's
Jeff Cohen:not the craziest thing. I don't know how you prevent people from
Jeff Cohen:just like putting on the ad and walking away and just keep doing
Jeff Cohen:that. But
Lindsay Poss:let's see. I'm a big fan of this as someone who
Lindsay Poss:regularly plays mobile games and gets special bonuses for
Lindsay Poss:watching ads, and has never spent a single dollar on an
Lindsay Poss:actual mobile game. So this is exactly up my alley. I know
Lindsay Poss:boost is known for having like a lot of low income customers. So
Lindsay Poss:I think it's pretty cool that they're offering this program as
Lindsay Poss:a way to lower as Bill reminds me of a lot of things electric
Lindsay Poss:companies did with like, earn, there's like days you can earn
Lindsay Poss:credits back to so the way of doing it.
Jimmy Baratta:They're making advertising fun. It's also
Paul Dawalibi:making advertising fun.
Jimmy Baratta:I mean, you're playing, you're playing and by
Jimmy Baratta:getting pitch to at the same time, I think it's brilliant. I
Jimmy Baratta:think it'll be wildly successful. And I think you can
Jimmy Baratta:expect to see this type of interactive ad model akin to
Jimmy Baratta:streaming apps where before with Hulu, you know, you can choose
Jimmy Baratta:the left or the right commercial depending on your preference. Me
Jimmy Baratta:I think they're gonna take it. I think it goes there next,
Jimmy Baratta:honestly, this technology, but I think it's I think we're all in
Jimmy Baratta:agreement that it's pretty great.
Paul Dawalibi:Olivia says who BOE You guys rock. Olivia, you
Paul Dawalibi:rock. Thank you for saying that. My very quick take on this good
Paul Dawalibi:product market fit, Boost Mobile discount carrier, right?
Paul Dawalibi:Arguably lower income users saving any kind of money. If
Paul Dawalibi:there's probably a good time versus dollars equation for
Paul Dawalibi:that, that crowd that's on boost mobile. So I like this for them.
Paul Dawalibi:Alright, let's, let's move on here. Let's switch to the next
Paul Dawalibi:story here, guys. Next story is about Saudi Arabia. We have
Paul Dawalibi:Saudi Arabia in the news, then tendo. So the headline here is
Paul Dawalibi:Nintendo's the latest target of Saudi Arabia's gaming investment
Paul Dawalibi:countries investment fund buys, buys 5% stake for nearly $3
Paul Dawalibi:billion. So this was made by the public investment fund. This is
Paul Dawalibi:the same fund that acquired stakes in Capcom next on that
Paul Dawalibi:bought ESL that like this is all the same money, essentially,
Paul Dawalibi:Saudi money. You know, government money essentially
Paul Dawalibi:going to buy gaming companies 2.9 8 billion is the size of the
Paul Dawalibi:investment in Nintendo 5.01% ownership. We've spent so much
Paul Dawalibi:time talking about Nintendo guys. Jimmy, what do you think
Paul Dawalibi:about Saudi Arabia buying a very sizable portion of Nintendo
Paul Dawalibi:here? And what do you think they'll do with it?
Jimmy Baratta:I think what they'll do with it is the harder
Jimmy Baratta:part to answer. This is awesome. I mean, we this region is
Jimmy Baratta:absolutely killing it in everything that they do. They're
Jimmy Baratta:not just snatching up companies that make sense and companies
Jimmy Baratta:that can collaborate, collaborate or work together.
Jimmy Baratta:But now they're I mean, part of one of the biggest and oldest
Jimmy Baratta:players in all of gaming history. What do they do with
Jimmy Baratta:5%? Hopefully they bring a Nintendo into to Dubai, or Saudi
Jimmy Baratta:Arabia to the general. Yeah, I mean, that would be that would
Jimmy Baratta:be I think, the first step. I think it's about crossing over
Jimmy Baratta:these cultures and kind of bringing these influences and
Jimmy Baratta:sharing in that prompt.
Lindsay Poss:Lindsay Don't love this. It's, it's okay. It's a
Lindsay Poss:solid investment in the space of the legacy company, which is
Lindsay Poss:great. But Nintendo is famously risk averse. The sports scene is
Lindsay Poss:famously dry, I don't think you can do or affect much change
Lindsay Poss:with 5%. And it just doesn't scream like a lot of the other
Lindsay Poss:investments that that the or that Saudi Arabia has made has
Lindsay Poss:been very visionary, very forward thinking. This does this
Lindsay Poss:will be like a stable long term kind of investment, but it's not
Lindsay Poss:necessarily exciting. And in line, I think with a lot of the
Lindsay Poss:other things that they're doing. Jeff?
Jeff Cohen:Yeah, I agree with Lindsey. I mean, this is
Jeff Cohen:probably purely a financial trade. Given 5% You know, you're
Jeff Cohen:not going to affect change. You really aren't. You have no
Jeff Cohen:operational rights at that point. You know, maybe you get
Jeff Cohen:some management meetings and, and whatnot. But yes, it's
Jeff Cohen:purely financial. I'm just waiting for the headline when
Jeff Cohen:Saudi Arabia invest in holodeck media, you know, 5% for a 3
Jeff Cohen:billion
Paul Dawalibi:alien, what do you do? Olivia says, Why would
Paul Dawalibi:Saudi esports want anything to do with one of the least esports
Paul Dawalibi:driven gaming companies? Um, I mean, one thought is maybe they
Paul Dawalibi:they can muscle some esports out of Nintendo, right? Like they
Paul Dawalibi:have ESL, maybe we see more Smash, you know, tournaments in
Paul Dawalibi:Saudi Arabia, maybe we see more esports out of Nintendo as a
Paul Dawalibi:consequence of, of them having some muscle there and owning ESL
Paul Dawalibi:at the same time. I will say the reason I really like this is
Paul Dawalibi:again, called product market fit. Saudi Arabia, one of the
Paul Dawalibi:youngest from a demographics perspective, countries in the
Paul Dawalibi:world, extremely young population, Nintendo's as we've
Paul Dawalibi:all said before, sort of the perfect product for that younger
Paul Dawalibi:demographic. And, and I think what I'll be interested to see
Paul Dawalibi:is what do they get out of Nintendo? What do they make
Paul Dawalibi:Nintendo do? What favours do they get from Nintendo as a
Paul Dawalibi:consequence of this so that that's what I'm looking out for?
Paul Dawalibi:Sorry, Olivia, if that answers your question. All right. Let's,
Paul Dawalibi:let's move on here guys. Let's get to our next story. Oh, yeah,
Paul Dawalibi:this one's a good one. This one's a good one. Talking about
Paul Dawalibi:Yeah, we usually do chair reviews. I've got to sort of
Paul Dawalibi:cheer related stories here for the lightning round, much to
Paul Dawalibi:Jeff's dismay here. But this one good game, Fairmont, Singapore
Paul Dawalibi:and Razer introduced luxury gaming suites. Three of Fairmont
Paul Dawalibi:Singapore Suites have been revamped into distinctive gaming
Paul Dawalibi:rooms with equipment and gaming furniture from razor. So this is
Paul Dawalibi:the razor gamer and streamer suite that you see if you're
Paul Dawalibi:watching this. You're listening to this after the fact sorry,
Paul Dawalibi:you need to come to the live stream but the razor gamer and
Paul Dawalibi:streamer suite, one of three gaming experiences curated by
Paul Dawalibi:Fairmont Singapore and Razer, you can see this photo, lot of
Paul Dawalibi:gaming setups in that room. It's, you know, a collaboration
Paul Dawalibi:between Fairmont and Razer, and their goal it says is to combine
Paul Dawalibi:the sensational world of gaming with luxury hospitality. It's
Paul Dawalibi:specifically designed with gamers in mind their sandwiches,
Paul Dawalibi:miniature miniature charcuterie and cheese plates that guests
Paul Dawalibi:can feast upon. And the suites can be booked for two or four
Paul Dawalibi:hour blocks. And it comes with discounts for overnight stays at
Paul Dawalibi:the Fairmont, etc. So luxury gaming suites. Guys, there's
Paul Dawalibi:more pictures here. Sort of like your private land party, I guess
Paul Dawalibi:her private land Cafe is how I best describe this. Jeff, what
Paul Dawalibi:do you think?
Jeff Cohen:So? I don't I mean, you brought up the term product
Jeff Cohen:market fit on the on the last one, I think, I think it has to
Jeff Cohen:be talked about here because I just don't see this as a product
Jeff Cohen:market fit. I mean, you're talking about a luxury suite,
Jeff Cohen:very private experience with the lands that are the typical lands
Jeff Cohen:that our customers, you know, 14 to 24 years old and like their
Jeff Cohen:this is just just isn't their market. Now, maybe in Singapore
Jeff Cohen:that is different. I could that could be me just being
Jeff Cohen:culturally unaware. But I just don't see that I don't I don't
Jeff Cohen:see the lands that are marketed as a luxury market. I see it as
Jeff Cohen:as like I actually lower the butchery market
Lindsay Poss:this looks sick and razors products look super
Lindsay Poss:cool. But that being said, I'm actually with Jeff on this one
Lindsay Poss:for once in my life. Yeah, I don't know. This isn't I don't
Lindsay Poss:necessarily, I think just totally right. Like I don't know
Lindsay Poss:the Singapore market either. This seems to be a lot of spaces
Lindsay Poss:really crowded together. So you have to rent a large party. I
Lindsay Poss:think like having having some outfitted gamer pods but it
Lindsay Poss:actually made a lot more sense here. people to be able to come
Lindsay Poss:in and stay in a luxury place and then game over owners stream
Lindsay Poss:on their own. Having like a bunch of desks crammed together
Lindsay Poss:doesn't Screen streaming sweet to me very well, unless you're
Lindsay Poss:doing some 15 things. So I'm not exactly sure that I get it but
Lindsay Poss:it looks cool.
Paul Dawalibi:To me, they had your charcuterie, right.
Jimmy Baratta:I think you guys are totally wrong, you know, you
Jimmy Baratta:can go into like the hardwood suites in Vegas, and they have
Jimmy Baratta:like in in hotel basketball courts or going to other suites
Jimmy Baratta:where they have like a top golf within the not like the mega
Jimmy Baratta:ones, but they have those digital golf driving ranges.
Jimmy Baratta:Hotels are always looking for cool, unique things that aren't
Jimmy Baratta:just bars and restaurants to attract their guests. And my
Jimmy Baratta:bachelor party that was one thing that we looked at for a
Jimmy Baratta:hotel was like, What can we do at the hotel that's fun. They
Jimmy Baratta:had full bowl, or other pool tables and in shuffle ball and
Jimmy Baratta:other kinds of things. So to have a land center, I think is
Jimmy Baratta:awesome. I totally ruined my bachelor party by not going
Jimmy Baratta:there. Jeff makes a great point that the Fairmont meet, or maybe
Jimmy Baratta:this does better in you know, like in a Marriott or an Embassy
Jimmy Baratta:Suites or a different type of hotel. I think if it's at the
Jimmy Baratta:Fairmont it's going to be very nice. I'm not concerned with it
Jimmy Baratta:being cramped. And like Paul said, they have charcuterie. So
Jimmy Baratta:what more can you ask for?
Paul Dawalibi:Let me just says it's exactly what you think it
Paul Dawalibi:would look like at audio listeners. Yeah. It's a good
Paul Dawalibi:Olivia. Totally agree. It's what you think it would look like.
Paul Dawalibi:Guys, I mean, what's wrong with going after a different segment
Paul Dawalibi:of the market? I'm not saying every high end hotel in the
Paul Dawalibi:world needs a gaming suite. But I think as an experience, there
Paul Dawalibi:is some there is there is a market I think for high end
Paul Dawalibi:social gaming experiences. That is not necessarily filled today.
Paul Dawalibi:And I mean, high end like Fairmont level high end. It's a
Paul Dawalibi:small market. I think it's a niche market. But there's
Paul Dawalibi:definitely a market for it. Now. Is this the best execution? I
Paul Dawalibi:that? I don't know. I'd have to go see it to actually make that
Paul Dawalibi:determination. All right. Let's second chair story here guys are
Paul Dawalibi:chair ish story. I'll do them back to back here. Thermal takes
Paul Dawalibi:new gaming chair is giving us a peek, Porsche marketing. The sub
Paul Dawalibi:headlines seriously hurt you. So the company's put out a lot of
Paul Dawalibi:images around their new gaming chair. And it's it's designed by
Paul Dawalibi:it's a collaboration with studio FA Porsche, which I think is
Paul Dawalibi:separate from Porsche Design, but I'm not sure. And the
Paul Dawalibi:project is called bearing witness to a new dawn. And the
Paul Dawalibi:idea is they're promoting their new gaming chair by exhibiting
Paul Dawalibi:the work of artists, musicians and athletes, whose master
Paul Dawalibi:craftsmanship, cross discipline, disciplinary creation, and
Paul Dawalibi:stable spiritual power echoes the spirit that Thermaltake
Paul Dawalibi:wants to convey. So again, hard to convey what what's in these
Paul Dawalibi:images. But there's no gaming actually happening in any of
Paul Dawalibi:them. And the Porsche gaming chairs going to be about $1,300.
Paul Dawalibi:So in Herman Miller kind of range. It's going to come in
Paul Dawalibi:multiple colors for the armrests, real leather
Paul Dawalibi:upholstery. You can see the white one here. It is a cool
Paul Dawalibi:sleek design, but the ads are weird. Jimmy, your thoughts?
Jimmy Baratta:I I'm a fan of this. I'll start off by that I
Jimmy Baratta:am so sick of the existing chair companies that we know and
Jimmy Baratta:review just throwing a different logo and a different color way
Jimmy Baratta:on their existing chair model. It's boring. It's been done, we
Jimmy Baratta:get it. This is a unique chair. It looks different. It's
Jimmy Baratta:completely redesigned. I hope it's comfortable. That's why I
Jimmy Baratta:can't give it my full support. But as Paul knows, I've been
Jimmy Baratta:shopping for a Porsche for like two months now. So anything that
Jimmy Baratta:they're doing, I'm clearly a fan of I'm just happy that it's not
Jimmy Baratta:a generic Porsche logo on an existing chair brand that we've
Jimmy Baratta:seen in 50 different colorways so for that on that
Lindsay Poss:onesie. I think if Mercedes had done I would
Lindsay Poss:probably be better. No, I'm just kidding.
Jeff Cohen:I assume that's an f1. Joe went over my head. I got
Jeff Cohen:nothing. I mean, I didn't be weird. Seems offensive. I don't
Jeff Cohen:know. I think Olivia's comment is is right here. It's exactly
Jeff Cohen:what you think it looks like for the audio listeners. And then I
Jeff Cohen:like the sub headline it said seriously, who
Paul Dawalibi:aren't you? The ads are terrible, unfortunately.
Paul Dawalibi:And portions are generally very good. It's not Porsche the
Paul Dawalibi:automotive companies like the design firm but seems a little
Paul Dawalibi:uninspired. Like I find it interesting to sit in, you know
Paul Dawalibi:the same bucket seats that are in a GT three or something even
Paul Dawalibi:though I don't think that makes for a comfortable gaming chair
Paul Dawalibi:at all. But as a piece of furniture art may be more
Paul Dawalibi:interesting. This this I didn't find that interesting. All
Paul Dawalibi:right, let's move on guys. Can we talk about I want to do want
Paul Dawalibi:to do two stories in one year, so you gotta you gotta gotta get
Paul Dawalibi:both of your comments in. Actually, I'll do them back to
Paul Dawalibi:back. All right, let's do them back to the headline here,
Paul Dawalibi:Google Store removes dedicated gaming tab, effectively burying
Paul Dawalibi:stadia to highlight pixel buds. So this was while Google IO was
Paul Dawalibi:happening, the Google Store removed its dedicated gaming
Paul Dawalibi:tab. So you can't see any kind of you can't sign up for stadia
Paul Dawalibi:or anything like from the homescreen. And it's been
Paul Dawalibi:replaced with a new ear buds category. So instead of the
Paul Dawalibi:gaming category, which where you could buy this stadia
Paul Dawalibi:controller, etc. It's now an ear buds category. Jeff, start with
Paul Dawalibi:you. What does this mean for stadia sure is are they reading
Paul Dawalibi:too much into this?
Jeff Cohen:Well, I mean, I bet the earbuds are gonna sell
Jeff Cohen:better than stadia. That's for sure. I mean, air pods is bigger
Jeff Cohen:than, than a lot of consumer brands. I just remember I was I
Jeff Cohen:was laughing to myself, because I was thinking back to PAX East
Jeff Cohen:where the guy told you that your prediction that stadia was going
Jeff Cohen:to die was wrong, because technically it wasn't dead. It
Jeff Cohen:was pretty, pretty hilarious. He himself had also I think,
Jeff Cohen:predicted that stadia was gonna die. And he said, No, Paul, we
Jeff Cohen:we were wrong. It's not dead. thought was just hilarious.
Jeff Cohen:Yeah, technically not dead.
Lindsay Poss:Lindsey? Yeah. I mean, I think that this does
Lindsay Poss:make sense for Google. I think the pixel buds are a better
Lindsay Poss:product. So why not put that forward?
Jimmy Baratta:Jimmy stadium is just such an embarrassment. I
Jimmy Baratta:hate talking about it. And honestly, so I'm glad that they
Jimmy Baratta:finally acknowledged that shamefully, I have a friend I
Jimmy Baratta:think that just like ordered a stadia. And I like yelled at him
Jimmy Baratta:in our group chat for a good five minutes. Like why didn't
Jimmy Baratta:you was this free? I don't, I just went off, and I was like,
Jimmy Baratta:You need to ask me before you do stupid things.
Jeff Cohen:For science, like research?
Paul Dawalibi:Yeah, look, the question I have, and it's more
Paul Dawalibi:of a question in the comment. Is this Google burying? Its gaming
Paul Dawalibi:ambition altogether, right, like by taking the gaming tab off the
Paul Dawalibi:home? Off the homepage? Is this them effectively saying we're
Paul Dawalibi:done with gaming? We're out of gaming? Right. That's it. We
Paul Dawalibi:admit defeat? You know, we did we did we messed up. You didn't
Paul Dawalibi:use all your time. Go ahead.
Lindsay Poss:Well, to be fair, I think it's more so an
Lindsay Poss:excitement towards the pixel buds, which have been they've
Lindsay Poss:been they've it's been a product that Google's been working on
Lindsay Poss:for a long time. And they're quite a good product. And so I
Lindsay Poss:don't know that it's necessarily against gaming so much as why
Lindsay Poss:not put the product forth that you believe in more right now.
Lindsay Poss:But they might turn something around and do more research for
Lindsay Poss:stadia to who knows.
Paul Dawalibi:Alright guys, let's get to our last story
Paul Dawalibi:here. We're going to finish on this one. It's a it's a
Paul Dawalibi:fascinating one here. This is from Carnegie Mellon, in fact,
Paul Dawalibi:and the the headline here VR is next gaming step may let you
Paul Dawalibi:feel spiders crawling in your mouth. subheadline, a group of
Paul Dawalibi:researchers at Carnegie Mellon have created the next big thing
Paul Dawalibi:in VR gaming, mouth based haptics with spiders. So a group
Paul Dawalibi:of researchers that says they create a new way to deliver
Paul Dawalibi:haptic feedback to players mouths. The effect is achieved
Paul Dawalibi:by affixing a large board covered in ultrasonic
Paul Dawalibi:transducers to the bottom of an Oculus quest position so that it
Paul Dawalibi:points directly at the user's mouth. The transducers admits
Paul Dawalibi:ultrasonic energy, creating a variety of sensations on the
Paul Dawalibi:lips and teeth. You guys can if you're watching, you can see it
Paul Dawalibi:here like these is ultrasonic. It's ultrasound array, or
Paul Dawalibi:ultrasonic transducers sitting right below the the Oculus is a
Paul Dawalibi:headset piece. So you can you can create it says in one
Paul Dawalibi:simulation, a user takes puffs from a cigarette and another
Paul Dawalibi:wind flies across the user's face. Or like having spiders in
Paul Dawalibi:your mouth is one of the scary ways they mentioned. So it's not
Paul Dawalibi:obviously not consumer ready. But it is very cool. And I'm
Paul Dawalibi:curious what you think of this, Jeff.
Jeff Cohen:I mean, the spiders thing is just horrible. In my
Jeff Cohen:first take is like, at first I was gonna say what's the use
Jeff Cohen:case because we're just talking about putting spider think
Jeff Cohen:spiders to people's mouth. But, you know, as as we sort of read
Jeff Cohen:through the rest of the article. I mean, this kind of technology
Jeff Cohen:is going to need a place to really have the full immersion
Jeff Cohen:of the metaverse. So, you know, I think there's some value here.
Jeff Cohen:If you can have people really feeling wind on their face or
Jeff Cohen:the fact they're eating like these are variances that you're
Jeff Cohen:going to need an immersive metaverse. Kudos. Lindsey?
Lindsay Poss:Yeah, this is my this is my alma mater. I saw a
Lindsay Poss:lot of super cool stuff at the Human Computer Interaction
Lindsay Poss:Institute. I did a lot of the studies myself when Oculus is in
Lindsay Poss:its early days in 2012 2013, a lot of motion based stuff. I'm
Lindsay Poss:always super excited to see what, what everyone's working on
Lindsay Poss:over there. I think it's awesome. I think Carnegie
Lindsay Poss:Mellon's still at the forefront of all the cool stuff that's
Lindsay Poss:happening in tech, and I love it.
Jimmy Baratta:Jimmy, I don't think all innovation is good
Jimmy Baratta:innovation. In my face, I'll go outside. I never ever want to
Jimmy Baratta:feel what even simulated what even a simulation thinks it
Jimmy Baratta:feels like to have a spider in my mouth. I do think in the chat
Jimmy Baratta:comments that Chris makes funny connection. And that's probably
Paul Dawalibi:Chris says, there's an industry for this and
Paul Dawalibi:it ain't gaming. Chris, I gotta give you one of these. Yes,
Paul Dawalibi:there is an industry for this. And it some form of gaming, I
Paul Dawalibi:guess, when she more more accurately pointed out. This
Paul Dawalibi:feels like the adult industry is going to love this really
Paul Dawalibi:enjoyed watching the slide, by the way, much better than just
Paul Dawalibi:the audio on the podcast. And apologies for the vast number of
Paul Dawalibi:comments worth staying up late for Wednesday. Thank you.
Paul Dawalibi:Number. Yeah, no.
Jeff Cohen:It's great. Oh, you love the comments. It's so much
Jeff Cohen:better when this comment,
Paul Dawalibi:guys, but let me just get back to this thing.
Paul Dawalibi:I've been saying this forever, to get to that holodeck future,
Paul Dawalibi:right? The future where this we're virtual worlds are
Paul Dawalibi:completely indistinguishable from the real world where it all
Paul Dawalibi:of our senses are, are satisfied. We need technology
Paul Dawalibi:like this. And what I've been telling people is we're closer
Paul Dawalibi:than we think this is not so far away. People are going to solve
Paul Dawalibi:these problems. And we're starting to see it. I mean,
Paul Dawalibi:look, I can't believe that this allows you to feel stuff in your
Paul Dawalibi:mouth. So cool. Chris says when you're awesome, Chris, you're
Paul Dawalibi:awesome. When's awesome. Everyone here who commented.
Paul Dawalibi:Olivia, and Antonio and Alonso and Matt and all of you guys,
Paul Dawalibi:Johan. All of you guys, if you're still here, Adam. Han.
Paul Dawalibi:Thank you all for coming. We love doing this because of you
Paul Dawalibi:guys. Because of the comments because of the participation. It
Paul Dawalibi:makes it so much fun. I will say definitely tune in for the
Paul Dawalibi:podcast this week. It's going to be a lot of fun. Go subscribe to
Paul Dawalibi:MIT a business and met a woman or two sister podcast. They're
Paul Dawalibi:incredibly I'm so proud of those two shows. I think we put out
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Paul Dawalibi:the podcast a couple of weeks ago. So definitely tune in for
Paul Dawalibi:that or join and follow to be a part of that. Olivia says, Hey,
Paul Dawalibi:Lindsay, I'm loving your podcast. You keep getting better
Paul Dawalibi:and better every week. I couldn't agree more. Olivia.
Paul Dawalibi:She's killing it with the show. And Johann says great show guys,
Paul Dawalibi:y'all and thank you so much. Don't forget guys. Please always
Paul Dawalibi:remember the most important thing to remember. The future is
Paul Dawalibi:fun, guys. We'll see you next week.
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